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Ceramic Tiles

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  • D Offline
    david57
    last edited by david57 23 Jun 2011, 03:50

    Here are Ceramic Tiles that were made with SketchUp.
    Rendered with Blender Cycles.
    Texture is a Cycles Procedural Texture.
    Depth of Grout grove is 1/8 inch and looks to deep.
    Have been messing around with Interiors.


    Ceramic Tile.jpg


    Ceramic Tile B.jpg

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    • I Offline
      icedkasz
      last edited by 24 Jun 2011, 03:04

      Perhaps angle the sides of the tiles? They might be too "sharp".

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      • H Offline
        honoluludesktop
        last edited by 24 Jun 2011, 03:16

        Yes:) And the joints too uniform, and stright.>_<. Not at all like the floor I once laid myself.

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        • D Offline
          david57
          last edited by 24 Jun 2011, 21:03

          icedkasz,
          Yes, was thinking of beveling the edges some but wanted
          to try seeing if it is needed at a higher distance.

          honoluludesktop,
          Ive never worked with tile before but did have some
          guy do that inside the house.

          I added another render but the model i borrowed from the
          Luxrender forum. The tile is from SketchUp. Hoping im not
          thrown in to jail for this. 😄

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          • D Offline
            david57
            last edited by 25 Jun 2011, 02:29

            On the 3rd Render, the tiles have a two tone color but they
            need to be brought closer together so they wont look so spotty.
            Edges need to be beveled.


            Ceramic Tile C.jpg

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            • H Offline
              honoluludesktop
              last edited by 25 Jun 2011, 06:27

              David, You realize my comment was a lame attempt at humor? If photo real is your eventual goal, what you are doing is necessary. Fellows like me would just lay down a texture, and get back to (as is this case) the interior design. I would ask myself, what a real camera would see, then use that as my yardstick for the floor. Good work.

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              • D Offline
                david57
                last edited by 25 Jun 2011, 08:31

                Thanks, honoluludesktop,
                Yes, I know in the real world nothing is perfect.
                In the world of graphics nothing is perfect also
                we pretend that its real.

                Here is my final render,
                Edges have been rounded.


                Ceramic Tile Updated B.jpg

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                • R Offline
                  Roger
                  last edited by 27 Jun 2011, 21:17

                  A light bulb just went on regarding the rounded edges discussion. When I sharpen knives and chisels, I hold them up so the bare edge is pointed at a bare bulb. If the edge is bright the knife is not sharp, if the edge disappears it is because it is so sharp there is no surface to reflect light. I have spent many hours in photo shop applying light lines to edges so they become more apparent. Now it all comes together. An aha moment.

                  http://www.azcreative.com

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                  • P Offline
                    pbacot
                    last edited by 28 Jun 2011, 05:56

                    The last picture is very nice. Tile works great. I guess if you have a closeup, some irregularity might be a good idea. This thread reminded me... is there a plugin that makes grooves out of lines (edges inside face)? there should be one. Lines that work to make grids etc. on a SU picture, of course disappear in render so for many applications a quick groove would be helpful, just as rounding corners is.

                    MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                    • R Offline
                      Roger
                      last edited by 28 Jun 2011, 08:17

                      Peter, you could use the offset tool on the tile and then just pull up the center surface with autofold on.

                      http://www.azcreative.com

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                      • G Offline
                        Gaieus
                        last edited by 28 Jun 2011, 09:05

                        How about TIG's lattice maker?

                        Gai...

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                        • P Offline
                          pbacot
                          last edited by 28 Jun 2011, 16:10

                          Yes, that may be a way, Gaieus.

                          Roger I see that you are considering an array of tile components whereas I was thinking of just laying lines on a face and applying a groove to each line, in one step. I am thinking one could use such a tool to delineate many joints found in construction. Such a tool could have presets such as v-groove and square groove, preset size etc. So, as I sometimes see in the gallery, if you had simple SU lines all over your spaceship you could make them render-able in one operation.

                          MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                          • D Offline
                            dvd63
                            last edited by 28 Jun 2011, 22:15

                            ...It may be the same way to wonderful woods flooring...

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                            • D Offline
                              david57
                              last edited by 30 Jun 2011, 21:11

                              This sounds like having TIG do all the work for us
                              with just a few clicks. ☀

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