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  • R Offline
    Robert
    last edited by 29 Nov 2010, 19:55

    For those interested, here's a build log of several larger and detail images we produced while we were working on the model:
    http://tinyurl.com/3ykcwe3

    As Troy mentioned we spent quite a bit of our own time on this model to not only get it right but also to test our systems for collaborating on a large complex model. From my perspective the collaboration went far better than I expected considering how little information we had to create the model.

    This was really my first attempt at creating CAD ready 2D dxf exports from Sketchup and I was really happy with the lack of clean up required upon import into CAD.

    I'm fairly certain that the builder and client saved far more than what we charged by heading off problems in advance. Problems that may not have been caught with a simple 2D drawing.

    Robert

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    • N Offline
      Nawroz
      last edited by 30 Nov 2010, 23:30

      Thanks for sharing this, great modeling, very neat.

      Troy what style is used in the SketchUp views you've posted?

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      • D Offline
        Daniel
        last edited by 1 Dec 2010, 14:19

        Looks great, Troy and Robert. Will you be texturing it?

        My avatar is an anachronism.

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        • R Offline
          Robert
          last edited by 1 Dec 2010, 15:41

          @daniel said:

          Looks great, Troy and Robert. Will you be texturing it?

          Thanks Daniel!

          At this point in time there are no plans to texture the model or do any advanced rendering. The builder that is doing the remodeling (who is also an architect) was very specific about wanting to study the changes without the clutter of texture. I'm finding that is a fairly common request especially among the old school guys like myself that remember the smell ammonia πŸ˜„

          Robert
          Robert Scott Residential Design
          http://tinyurl.com/29hpc6d

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          • R Offline
            Richard
            last edited by 1 Dec 2010, 21:33

            @robert said:

            I'm finding that is a fairly common request especially among the old school guys like myself that remember the smell ammonia πŸ˜„

            One of the worst days of my life! Only just starting working and a few weeks in walked down the office hallway with a bloated bottle of ammonia. Made the mistake of unscrewing the cap whilst walking and the fumes went straight into my face! Threw up my lunch straight away, eyes, nose and throat burning like buggery! Got my first early mark though!

            I can still remember the days of paper cuts whilst printing, the ammonia added to the cut felt like you'd taken your finger off!

            [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

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            • T Offline
              troyhome
              last edited by 2 Dec 2010, 01:00

              The days of the designer as a chemist are closing quickly. I still deal with ink cartridges and toner, but nothing more toxic than that- nothing to loose one's lunch over πŸ˜„
              The style we used in the SU images is a default Edges-only with no profile or extensions, simple white background and shadows on. Robert applies a very pleasing style to the drawings before showing the client anything final; similar to the default style above but with extensions on. It gives the graphics a very non-threatening appearance, as though they are still open to change; the power of a sketch.

              IOviz.com
              SU Pro 2024 PC

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              • N Offline
                Nawroz
                last edited by 8 Dec 2010, 01:51

                Thanks alot Troy, it does look great.

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                • B Offline
                  Bob James
                  last edited by 10 Dec 2010, 07:42

                  @troyhome said:

                  Here's a little something for Stinkie...it's not a studio set up per se, but it gives the effect of a museum board model.

                  Amazing!! How did you do this 😲 😲

                  i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                  • T Offline
                    troyhome
                    last edited by 12 Dec 2010, 02:37

                    Bob, thanks- this is some Thea magic. Obviously modeled in SU and exported to Thea, then the fun begins. Using Thea's IBL (image-based lighting) one's able to insert an HDRI into the scene and use it for lighting and/or the background image. One step i forgot to do for this was to insert an infinite plane so there would be a shadow cast by the model into the table. So i had to do it in Photoshop. The materials are a stock white and a thin material for the windows. Very fine results from Thea.

                    IOviz.com
                    SU Pro 2024 PC

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                    • B Offline
                      Bob James
                      last edited by 12 Dec 2010, 23:34

                      @troyhome said:

                      Using Thea's IBL (image-based lighting) one's able to insert an HDRI into the scene and use it for lighting and/or the background image.

                      So the table upon which the model sits comes from the HDRI?

                      i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                      • T Offline
                        troyhome
                        last edited by 13 Dec 2010, 05:44

                        That's right! I think in the future i'll model a table; that'll give me more control...it's not easy finding a good HDRI with a table just where you want it!

                        IOviz.com
                        SU Pro 2024 PC

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