*HELP* Filling an Hourglass with balls
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I don't know what the best place to post this question. I am trying to make a giant hourglass that would be filled with balls. My problem is how to represent the balls in the hourglass... and how to make that many objects and how to get them to "stack" in the hourglass. Should I look into sketchyphysics (drop the balls into the hourglass), ruby scripts, any ideas? Any help would be great... I normally deal with landscape stuff so this is a little out of my comfort zone.
Bob
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I would definitely guess SketchyPhysics on that one. How precise does it have to be? If it is a lot of balls and you think it should be fairly precise, then definitely SketchyPhysics.
Chris
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What you need to look into is the term "packing matrix." I am guessing it will be some sort of tetrahedral arrangement and very easy to model. Scale is very important. If it is a sand-like scale, it would probably a waste of time to model in 3D. If the balls are large in proportion to the hourglass, you will have to deal with how the balls act as they meet the glass. Probably have to remove those that try to penetrate the glass to any noticeable degree.
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It does not need to be too exact, just need to export some renderings that show that the hourglass is filled... I guess I will try Sketchyphysics and see what happens. Thanks!
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