sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Render this: Disco ball

    Scheduled Pinned Locked Moved Gallery
    26 Posts 15 Posters 5.1k Views 15 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • C Offline
      Chris_at_Twilight
      last edited by

      Well, I'll throw out the first image.

      I used four lights, and didn't target the center of the ball, but somewhat off-axis. PM-FG rendering in Twilight (High+).

      A tip for Twilight users: In order to capture the light bouncing off the ball, you need to have Caustics enabled. The Low, Low+, Medium, and Medium+ settings use pseudo-caustics, an approximation of caustics. That won't work for this scene. You'll need to use high or high+, or the Interior + progressive renders (the Exterior progressive doesn't use full caustics and Interior (no plus) doesn't produce caustics from spotlights or pointlights).


      disco.jpg

      http://www.TwilightRender.com

      1 Reply Last reply Reply Quote 0
      • N Offline
        notareal
        last edited by

        The disco ball could be a great challenge for "model this" too. Remember, a classic disco ball has hundreds or thousands of facets, nearly all of approximately the same shape and size.

        Scattering for a proper atmosphere is a must!

        Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

        1 Reply Last reply Reply Quote 0
        • N Offline
          notareal
          last edited by

          Here is a alternative mirror ball.


          MirrorBall.skp


          MirrorBall.jpg

          Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

          1 Reply Last reply Reply Quote 0
          • EscapeArtistE Offline
            EscapeArtist
            last edited by

            Re-did the ball. The cylinders are there to represent where the spotlights are, there's one to the right off-screen. Had to get creative with texturing the ball, wanted to make "real mirrored glass"; created a sphere, copied it, on one I used the protrude plugin to make the "glass" thickness and then painted it blue for texture #1; on the copied sphere I painted it grey for texture #2. Sphere #2 was moved back into sphere #1 where it then becomes the "backface" or mirrored backing for the glass, all of the edges should line up perfectly, I used a centered construction point to do this. Export to Kerkythea, apply dielectric glass and a shiny backing to the appropriate textures and you get:


            mball.jpg

            1 Reply Last reply Reply Quote 0
            • brodieB Offline
              brodie
              last edited by

              EscapeArtist, looks pretty good. It looks like maybe the edges of the glass are mirrored based on the many thin strips of light all over the place. With your method is there an easy way to correct this so that the edges aren't reflecting light?

              -Brodie

              steelblue http://www.steelbluellc.com

              1 Reply Last reply Reply Quote 0
              • D Offline
                d12dozr
                last edited by

                Nice work Chris and EA...what would be really neat is a rendered SketchyPhysics animation of the disco ball rotating 😄 ...anyone up for that challenge?

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

                1 Reply Last reply Reply Quote 0
                • EscapeArtistE Offline
                  EscapeArtist
                  last edited by

                  @ Brodie

                  They are not mirrored. The edges are reflecting and refracting the environment along with the spotlights. I'm not sure how to get rid of the small slices of light, the obtuse angle at which light strikes some of the panes alone would create them even if I did something to the edges.

                  @ d12dozr

                  It took 8 hours to do this one picture @ 1024x768. Maybe at 640x480 with a lot better computers it could be done in less than a month for 1 360 deg revolution of the ball!

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    remon_v
                    last edited by

                    my try with modo and little PP:

                    http://i22.photobucket.com/albums/b336/remon_v/disco2.png

                    1 Reply Last reply Reply Quote 0
                    • C Offline
                      Chris_at_Twilight
                      last edited by

                      Is there a way to embed youtube videos?

                      [flash=500,300:1e9ot4b4]http://www.youtube.com/watch/v/bpaZjdIZEW4[/flash:1e9ot4b4]

                      Fixed by solo

                      http://www.TwilightRender.com

                      1 Reply Last reply Reply Quote 0
                      • daleD Offline
                        dale
                        last edited by

                        @chris_at_twilight said:

                        Is there a way to embed youtube videos?

                        Cool I get to practice something I learned recentlyhttp://forums.sketchucation.com/viewtopic.php?p=198005#p198005
                        I asked the same question recently in the above thread.

                        Just monkeying around....like Monsanto

                        1 Reply Last reply Reply Quote 0
                        • E Offline
                          Ecuadorian
                          last edited by

                          Base render made in "High" preset and a quick volumetrics render overlayed in PP. I should have added some geometry to represent the spotlights, duh!

                          I agree that we need a sphere with tinier mirrors; I used Notareal's for this one.

                          High_AA2-6m20s.jpg

                          -Miguel Lescano
                          Subscribe to my house plans YouTube channel! (30K+ subs)

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            d12dozr
                            last edited by

                            That's great, Chris!

                            3D Printing with SketchUp Book
                            http://goo.gl/f7ooYh

                            1 Reply Last reply Reply Quote 0
                            • N Offline
                              NewOne
                              last edited by

                              Something... different 💚 -and used notareal's disco ball (don't take it personally, solo! 😄 )
                              disco ball.jpg
                              -And with pinkpanther1234's Cutting-Pasting style
                              http://forums.sketchucation.com/viewtopic.php?f=40&t=22301&p=204098&#p187551
                              disco ball.png

                              1 Reply Last reply Reply Quote 0
                              • olisheaO Offline
                                olishea
                                last edited by

                                miguel....how did you do a volumetrics render? is it from kerkythea?

                                oli

                                1 Reply Last reply Reply Quote 0
                                • E Offline
                                  Ecuadorian
                                  last edited by

                                  Create a cube with a material from this library:
                                  http://www.twilightrender.com/phpBB3/viewtopic.php?f=11&t=1008

                                  -Miguel Lescano
                                  Subscribe to my house plans YouTube channel! (30K+ subs)

                                  1 Reply Last reply Reply Quote 0
                                  • olisheaO Offline
                                    olishea
                                    last edited by

                                    thats amazing, i didn't realise you can do this! thanks for the link! 👍

                                    oli

                                    1 Reply Last reply Reply Quote 0
                                    • RichardR Offline
                                      Richard
                                      last edited by

                                      Very clever animation!! now can you add a strobe light??

                                      [BUILTBRAND.COM.AU](http://builtbrand.com.au/)

                                      1 Reply Last reply Reply Quote 0
                                      • shuraS Offline
                                        shura
                                        last edited by

                                        This one I posted about two month ago over at Twilight - output of beginners exitement on testing reflective material...
                                        (Mirror balls will always be a classic)
                                        Love watching your "render this" threads Solo!
                                        cheers
                                        alex


                                        Disco_.jpg

                                        1 Reply Last reply Reply Quote 0
                                        • jo-keJ Offline
                                          jo-ke
                                          last edited by

                                          I think this picture belongs to this thread. But I am not happy with the reflection.


                                          mirrorball002.jpg

                                          http://www.zz7.de

                                          1 Reply Last reply Reply Quote 0
                                          • shuraS Offline
                                            shura
                                            last edited by

                                            Pretty cool mirror balls you have there jo-ke. From my render in the previous post I remember that I had to increase the power of the spotlights extraordinarily to see the sparks on the surrounding walls...
                                            ...er, maybe you should have some surface to recieve the reflected beams in the picture...
                                            or do you mean that the volume light does not work right? in that case try to enclose the entire room with a volume - if you have only one cone for the main beam it could'nt work.
                                            cheers
                                            alx

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement