All Ancient Rome models from 3DWarehouse together
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I have put all ancient rome models from 3DWarehouse of Palatine Hill and forum area together... and this is the result:
Most of the models are from L.VII.C:
(I have talked with him through email, a nice guy)
There are models from Danik, too http://sketchup.google.com/3dwarehouse/search?uq=01003398139392568103&scoring=m
The roman arcs are the ones you can see in Google Earth.
And yes, it's a nightmare of memory for my computer. Kerkythea doesn't allow to render it; the entire model is too complex
I have done this just for fun. I supose that this thread won't go any further.
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Nice collection, thanks. I have known some but certainly there are some new ones for me, too.
Unfortunately many use these "Spanish tiles" for the roofs. Here is a (somewhat) better roof tile texture is anyone cares and when we are at it, I also add a "Roman"-ish brick texture
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Historic details!
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Just playing around with them...
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I have sent the link to this thread to L.VII.C, I hope he can see your materials. Anyway I will tell him about them.
And Gaieus, thanks. That roof with "tegula" is perfect for my roman theatre
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@pichuneke said:
And yes, it's a nightmare of memory for my computer. Kerkythea doesn't allow to render it; the entire model is too complex
I seen quite complex models in KT and rendered them (models that where impossible to even rotate in SU or display fully). I would say that if you can load the model in SU and export it, you most likely can render it. Try MLT, but for first run keep resolution under 1000x1000.
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nice render gaieus, great materials
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@olishea said:
nice render gaieus, great materials
Thanks but I have just realised that I screw up the size of those brick stripes in the stone material. I'll definitely need to redo it (also, the applied brick material needs an inverted bump while the stonework doesn't so I should also solve that).
Also, the problem is that the building is so huge that the bricks (even though they are really large ones - the attached brick texture is 1024 pixel wide and I made it to cover a 1024 millimetre span to be able to easily work with it), still looks tiny in the renders. But I can't help - this must be "realistic" from this point of view, too, as it is supposed to be a "real" reconstruction.
Maybe another shot (arches and openings in general - then interior walls to be textured next)
BTW Pichuneke, L.VII.C has probably been around to register here but mistaken the "Registration & Login Help" link at the top with the "Register" link at the bottom so I wrote an email to him but haven't received an answer yet. -
@notareal said:
@pichuneke said:
And yes, it's a nightmare of memory for my computer. Kerkythea doesn't allow to render it; the entire model is too complex
I seen quite complex models in KT and rendered them (models that where impossible to even rotate in SU or display fully). I would say that if you can load the model in SU and export it, you most likely can render it. Try MLT, but for first run keep resolution under 1000x1000.
It works, I will upload some renders later
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gaieus don't worry about the brick scale it looks perfect..
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Also, if you cannot already load the model in SU, you can always load it in parts, export it and then import it in parts to Kerky. This may be a bit cumbersome at the beginning but if you are careful with what to add and what to override in Kerky, there shouldn't be much problem.
Kerkythea can handle billions of polygons.
@olishea said:
gaieus don't worry about the brick scale it looks perfect..
I'll need to make closeups, too. And where the stripes and the brick texture of the columns meet, it will be obvious that the thickness of the bricksin the stripes are about 1.5 of those in the columns.
I am not very satisfied with the stonework anyway (tiling too much, the construction holes are too close to each other, the brick stripe is placed on top rather unnaturally etc...) so I will definitely need to rework it. Here it is "live" (a bit downsampled/compressed for forum use) so you can see it is really a quick patchwork only to experiment with.
Update - in this parallel/ortho shot of the Eastern façade you can see how badly this stone texture is tiling (resampled from 2048 pixels - the original png file is almost 4 Mb )
Anyway, maybe two more additions modelling wise - the round window would also allow some light in under the roof which would look cool I think.
And I am just realizing that this thread has gone way off-topic. Sorry Pichuneke, I think I'd better split it somewhere and only leave the relevant things (like material images) in place (although as I am thinking of this, they should go to the Components-materials-styles foruum instead) -
Hi all
Many thanks to pichuneke that has exposed here my models
Also many thanks to Gaieus for excellent textures. I have already changed a tile on all models -
My greetings to all!
Thanks to Pichuneke too!
About a month ago I also tried to combine models of the ancient Rome made by L.VII.C, Saikindi and me. Here are some pictires:Also I've constructed models of basilica of Maxentius, Pantheon and temple of Divine Claudius, which are absent here
Now I'm modelling baths of Caracalla -
@gaieus said:
And I am just realizing that this thread has gone way off-topic. Sorry Pichuneke, I think I'd better split it somewhere and only leave the relevant things (like material images) in place (although as I am thinking of this, they should go to the Components-materials-styles foruum instead)
I am the king of offtopics, in fact I love them What you say is very interesting
And finally... a Kerkythea Render.
Danik, an idea for you, L.VII.C and Saikindi (I didn't know about Saikindi... ). I believe you must talk and agree to locate them in Google Earth, the models are too heavy and won't be uploaded to 3D Warehouse, but if you download them, you only have to copy and paste, and the models will be placed in the right place.
Also, a terrain that joins all the models would be fine.
I really enjoy your work. Thanks
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I think there are some 'official' rome models that are often shown in television, but of course free models are much more useful for humanity...
I think especially for interior renders (where the scene is more complete then the exterior) they are great. I will also try some renders.
Now we should maybe decide to do something with the models. A comic or an animation (if we have enough computing power) or inventing a "photo" story which takes place in roman times. There are so many historic movies where we could cut out the protagonists and make the scene more realistic.By the way, here is a better tiling verion of the texture:
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To make it really short - thanks a lot for the image.
(I am so shamefully bad at image editing that I would rather not reveal the details) -
Some people interested in 3D roman affairs!! I've noticed my unfinished Capitoline Hill (unfinished because the model grew exponentially). The temple of Castors is heavy too, and yes I've tried to loading all models in Kerkythea (a bit difficult) with poor results.. The Trajan's Forum includes my model of Column. If L.VII.C is interested, I can edit the texture in polychromy, and send it with UV projection (the column isn't rectilinear and the texture in the model of Forum lost the elicoidal alignment)...
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Greetings to all
I have finished and put a model of Forum Romanum http://sketchup.google.com/3dwarehouse/details?mid=456438acf00cb5ad6c4e174b0cf70299&hl=en&ct=lc
I gathered all my models, related to the Roman Forum and made a complete model of the entire forum. Also made and added 20 new building, which was lacking. Model has size 18 MB, because it must be a separate download link http://www.filefront.com/14913083/Forum%20Romanum.rar And in the preview window placed only a screen. I also spread screens here:
[url=http://www.picatom.com/15/16-156.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/16-156-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9]
[url=http://www.picatom.com/15/17-132.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/17-132-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/18-115.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/18-115-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/19-108.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/19-108-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/20-128.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/20-128-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9]
[url=http://www.picatom.com/15/21-165.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/21-165-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/22-198.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/22-198-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/23-129.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/23-129-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/25-86.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/25-86-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9]
[url=http://www.picatom.com/15/24-82.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/24-82-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/26-76.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/26-76-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/28-78.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/28-78-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] [url=http://www.picatom.com/15/27-74.html:2rvwt2l9][img:2rvwt2l9]http://www.picatom.com/15/27-74-th.jpg[/img:2rvwt2l9][/url:2rvwt2l9] -
really, really GREAT!
I can imagine scenes from films or Cicero holding a speech on the rostra. I'm looking forward for rendering it when I have time.By the way, in this context I want to mention a great photorealistic (!!!) work (not 3d). Yadegar Asisi is an iranian architect living in Berlin who reconstructed a panorama painting from 1889 of ancient Rome (in the 19th century, panoramas were modern because there was no TV). The new panorama is 106x31m and was shown in a former gasometer.
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Aerilius
Thank you
Great pictures!
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