Twilight render...
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Tom, finally!!
Glad we had the chat yesterday, when I first tried Twilight I knew it was something you would be interested in as it's very easy to pick up and has many bells and whistles.
When I get time I too will be playing with it, so far it looks awesome. -
Yeah, me too: I think my buddy in CT would be impressed with the clay renders...if he hadn't seen yours first :`)
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@tomsdesk said:
Ok, first let me say I'm impressed...
Thanks Tom! glad to see you, glad you like it.
@tomsdesk said:
One thing, though: I wonder about the ...soft shadows on the clay renders...
Which clay render setting are you using, exactly? (Have you noticed this prob. with other, higher qual. clay render presets?) I will take a look, but if you are looking for quick renderings, soft shadows will not have time to calc properly. Using a higher preset should clear them up nicely when you're ready for your 'final', but lower settings should be kept quick for lighting tests, right?
either way, I can make a clay render preset that has lower quality light calcs with high quality soft shadows if you like - just say the word (at the Twilight Forumplease). see you there
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Well I am registered there, will be downloading soon and will buy my personal copy tonight. I like what I see and any rendering engine that is simple inside SU has my attention, as it is usually short
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As a intermediate modeler with no rendering experience do people think Twilight would be a good way to go for me? I'm attracted by the low price and in the in SU approach.
- Martin
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Martin, I'd say yes. The UI is easy to navigate and understand, many presets for beginners to get immediate results yet for more advanced users there are settings available in order to get more juice out.
This looks like a very promising app. -
Fletch, the file comments under the images I posted show the presets (I used the highest, I thought). Don't change anything on my account: I don't have a clue what I'm doing. Just wondering if I'm gonna get something better once I learn what to do...? (One of my seldom-clients went shithouse over a couple of Pete's v-ray clay renders, so thought it a good idea to see if I can at least get myself inside the ballpark :`)
Another question came up: it seems (I'm not sure yet) that when stopping a render I decide not to finish, then chosing another setting and hitting "render", it starts over but with the original setting again...? (Ex.: I tried a #08 easy on my first try at adding a reflective material to the windows, but after about 30min I got bored and stopped it, deciding to try the #07 high+ first. That was running an hour and a half and still looked half done when I closed the file. All of the other high+ renders I'd tried were done in around 5min...?)
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@solo said:
Martin, I'd say yes. The UI is easy to navigate and understand, many presets for beginners to get immediate results yet for more advanced users there are settings available in order to get more juice out.
This looks like a very promising app.
I tried the demo and just applied one the clay presets to one of my Dr Who models and it came out pretty good for someone who doesn't know what they're doing. I think I'll be ordering it when I get home and look forward to playing around with it this weekend. -
Dang... Looks as if my post have been hi-jacked...
Aaahhh well... Never mind...
I'm only happy to see that many find this application as useful as I do... -
What post? What hijack??? (I tried to keep myself back....)
It's all about the Twilight Zone!
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@fletch said:
Have you seen the video tuts, Gaieus?
Sure I have
@unknownuser said:
You can easily warm up your sun color a bit by choosing a very pale warm yellow, to warm up the overall rendering.
Well I did so in the image below - and yeah, it does look different
@unknownuser said:
Another fun way to quickly light for the Clay Renders is to set your sky to "Sky Color" and set the color to medium or light grey.
What I did here instead ws to give the physical sky a bit of turbidity. Otherwise the same settings and scene (cool that it remembers everything) now at 4:36 minutes to accomplish.
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Csaba is now hooked...see kids this is how the dealers do it.
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Pete, the only renderer I have ever used "seriously" is Kerkythea. No wonder I get hooked with Twilight as it does the same except for even "dummies" like me.
I also like IDX Renditioner for its similarly ease of use (and the material preview which is very important for an inexperienced user) but it lacks one very important thing; alpha clipmapping (which, BTW, many "other professional" renderers do lack as well).
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@solo said:
Csaba is now hooked...see kids this is how the dealers do it.
Free samples are available at the Twilight Render web-site... -
Hi all,
I have just downloaded the trial version , and it seems that this renderer is more working with SU than Vray. Background, lighting (spotlight IES) very easy to setup.
But It seems also that if you want to have a nice result like Vray or other, It take more time to render 4 hours etc...For me the rendering system look like Podium. But it is true that Twilight is very easy to understand. Very good soft, I will buy it to explore another way to work with SU.
Cheers, Fred
And I forget to say something:
Vray have a serious outsider here. For exterior and interior rendering... (Hope that they will change some details on Vray For sketchup...)
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@gaieus said:
Finally one with a different roof texture as bump (although I may have overemphasised the size of the bump ) Also note that a bump is not a displacement map so never expect the same results (also tzhis roof texture is not the best either but at least similar to those Roman roof tiles)
Csaba, is this a bump just by upping the bump value of the texture, or is it by linking to an external bump image of the roof tiles?
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It's this material (I used the plain material texture for bump) with a 7.000 bump size (the default is 1.000).
Note that since the diffuse has a bunch of places where it's darker than in other places, it won't make a really good bump (or should be edited before) but I was just trying to test it quickly.
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mhtaylor (Martin), well, you look like a natural to me.
Thanks for the positive comments/feedback Dylan, Fred, and Eric, can't wait to see your work.Twilight can be fast or slow depending on many many factors. Please read the manual for more information on squeazing all the speed out of it you can. The main advice I can give is render prelims with preliminary sizes and settings...
if you have a good machine, quad or 8-corei7 I can tell you from experience that Twilight is smokin' fast.
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i tried this yesterday with one of my cars and ..i waited 35 mins and it was at 3 from 10 000 i think this don t support highpoly..or i made a mistake somewhere ..
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@ely862me said:
...at 3 from 10 000...
10000 is a some-what arbitrary number, you can stop the rendering when it is sufficiently 'clean' for you.
or, you can save progress shots while it's still rendering.anyone experienced with using a progressive rendering engine knows it will take time. you can expect to wait anywhere from an hour to 2 days depending on the scene, lighting, etc.
if you want "quick" you will need to use an easy preset up to setting 07... but 06 and 07 can take quite long too due to their quality depending on the scene...
08 is fast for exteriors, faster on multicore machines, but not a fast choice if scene has more than sun and sky light. 09 is fast for interiors 10 is slowest in most cases but will ultimately give you best quality.
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