Watchtower (Final render)
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Some soldiers will watch the arrival of the enemy armies...
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Very nice..i like it,but souldn t the door lock from inside?
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@ely862me said:
Very nice..i like it,but souldn t the door lock from inside?
Yeah, it is more logic , but if i put out the door lock it result in a less interesting model...
Thanks!
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you could have an elaborate system of pulleys which opeates it from the top of the tower. a la heath robinson!
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@sir said:
you could have an elaborate system of pulleys which opeates it from the top of the tower. a la heath robinson!
Ohhhh, i didnt know who was Heath Robinson, tanks for the idea!
He had a lot of good ideas that i can make in 3d! -
thats awesome....love the rough, detailed models of the boards..
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I'm curious... something about the scale of this seems off to me. As a whole I see this tower as being quite tall, but when I break down the "sections", then not so much. What is your header height for the door? and how tall would that make each of the "3" sections of the base of the tower?
Don't take this the wrong way. I think it's gorgeous. The textures are great, the grass is luscious and lovely, make me want to take a nap!
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@tinanne said:
I'm curious... something about the scale of this seems off to me. As a whole I see this tower as being quite tall, but when I break down the "sections", then not so much. What is your header height for the door? and how tall would that make each of the "3" sections of the base of the tower?
Sorry, i have put this on the yahoo translator and it dont understand anything but the scale is correct.
The door is a normal door ~2 meters heightthanks to both in any case
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if the scale of the tower is correct then your grasstexture is too big, the blades of grass are too thick they give the model a feeling that it is a toy in a yard, beautifl model and textures but the vegitation is taking something away.
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Should the locking bar on the door be on the inside of the door?
If not, the enemy get to lock the watchmen in, right?
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Some views with textures:
Perspective:
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Pues eso! Final render
SΓ background
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