Collab WIP's
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As i'm a collaborator, i downloaded model and made quick rendering, i think its good, but thats just me
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Nice, thanks Shree!
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Here are my quick tries:
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@liam887 said:
wow nice i think this car belongs to you lol! I used your veyron from the warehouse to make a tranformer>>>
I couldn't help but notice you used this model http://sketchup.google.com/3dwarehouse/details?mid=3d29286776e534f04e246b948ef588bc and fused it with the Bugatti.
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yeah i started using that idea from full metal panic as a placeholer while I worked on the animation but ive modeled it myself from scratch now, ill post a clay render when I get home next week. The image I posted on this thread was an old one ive got a transformers thread here on the gallery you can see the finished veyron model on there as well as the models im working in as well. Sorry for hijacking your thread Wacov lol.
Couldnt help notice your renders have quite a bit of noise is that a filter or just because its low res? -
Ohh Great great
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We were using Indigo, an unbiased render. It simulates light almost perfectly, and continually refines the image, starting out poor quality, which then gradually increases. Mr Planet's render is quite complex, and would've taken ages to refine. Mine are lower res, but grainy because I'm impatient
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@wacov said:
Mine are lower res, but grainy because I'm impatient
I primarily thought that you've added some noise to it, because it does look cool this way. I think I'll try my hands on Indigo. But first, get your model done!
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Thanks BLANK! Another render, with placeholder wheels:
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I know im knitpicking and im very impressed you have made all this in SU compared with all the warehouse wannabees who obv just import them, but when you look close up lots of the edges are a bit rough isnt there any way to smooth them out? Anyway keep up the good work, is it just the wheels to go and then its finished now?
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This is a relatively low-poly model, but we could probably add details in bits where it really matters. And yeah, just the wheels are left
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just an idea? but when I want to have a really good curved surface I just export the section to another program and smooth/subdivide it and then export it back in
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Veyron's finished and uploaded! Get it at:
http://sketchup.google.com/3dwarehouse/details?mid=3f3fa0fb5b12e5c6cd8ad826e9017b8 -
I couldn't resist of rendering it, here's mine!
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@kerabe said:
I tried my hand at rendering it too. It's a nice little model
Veyron model by WACOV!? It was made by all of us, Wacov, Mr Planet (me), JaViXP, and Sketchosaurus
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Lol... I'll make it a little more obvious...
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Mr Planet, you have forgotten Rogue!
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@unknownuser said:
@kerabe said:
I tried my hand at rendering it too. It's a nice little model
Veyron model by WACOV!? It was made by all of us, Wacov, Mr Planet (me), JaViXP, and Sketchosaurus
Sorry about that, I didn't see anyone else saying they were working with Wacov in the creation process, just different people making renders of the car.
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I tried my hand at rendering it too. It's a nice little model
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