Flint
-
An update.
-
which renderer are you using? The depth blur makes the building look like a scale model in the last image (i used to make this mistake!!)what is the building supposed to be? I think you should check out some corbusier
-
I should remove the arch and replace it with glass.
-
All renders were made with Kerkythea. In the background I used an HDR and didnt have any control in sizing it and thats why the image is blurred and out of proportion. The buiding is just a model to practice on.
Just recently ive been checking out some architecture from this sites for learning.http://www.nhit-shis.org/
And the Architectural Links in that page.http://mls.ocexclusives.com/703796w/index.php?main=filter103
-
it is nice to watch your building evolve, David. keep them coming
-
Very interesting design, but IMHO the arched element is incongrous with the rest of the bulding, since everything else is rectilinear.
-
No that curve didnt look right.
I tried to make a corner window component and found out its impossible to do, I searched google warehouse and nothing.
-
This is the ugliest thing i have ever seen and it looks like its going to crack.
-
What are you actually designing?
It doesn't make sense to start with a building first. You should begin with a site/brief/client then let this inform the design process.
I hate to say it, but......
Context, Programme, Form
-
A Google Warehouse Building. Had to checkout the construction on the driveway and columns for future modeling.
-
Stone in the background from Google Warehouse.
-
Maybe i should place windows on the concrete mounts and make it seem like a tiny city.
Advertisement