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    Animation - Identity Nightclub/Ultra lounge

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    • N Offline
      nomeradona
      last edited by

      hi steeler. thanks for sharing. the best animation so far i saw with SU and vray. oh and good you use afterefects. its cool/.

      visit my blog: http://www.nomeradona.blogspot.com

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      • L Offline
        linea
        last edited by

        I am speechless, brillliant.

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        • M Offline
          mateo soletic
          last edited by

          @unknownuser said:

          Stefanq & Mateo: Ill take that as a compliment as well...right?

          Just let me say that i never thought that something like this is possible. Now
          you set some new standards that will be difficult to keep up with.
          Once again, amazing work. ๐Ÿ‘

          [Concept Illustrations](http://concept-illustrations.com/)

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          • S Offline
            steelers05
            last edited by

            Chris: Thank you for the kind words. Personally, I would not say the I spend a whole lot of time at clubs, but I do go to them from time to time. My research showed that there are definately people that go to clubs like this weekly, even daily. It is a huge social thing, especially in bigger cities like New York or Miami. That trend before was to have more of a dance club, but the concept of ultra lounges that offers more spaces to just kind of hang out is becoming the standard. Because I wanted to extend the "shelf life" of clubs, I tried to offer both of these type of experiences to consumer. The spaces are naturallly theatrical and I can completely understand it overwhelming someone. I hope this helped explain better?

            Bytor: I forgot to ask you about the burgh, because I think I saw your profile had Altoona, PA. I used to play basketball against Altoona all the time in highschool...I went to Shaler, familiar? But I wish you guys were hiring as well, because I am really starting to get a little worried with graduation approaching and the way the economy is, but who isnt. I understand if you dont want to mention it on here, but I am curious as to what company you are part of? Think you could possibly PM me? Pittsburgh does seem to be doing alright through all of this stuff...a lot of new construction, but companies are still laying off or on hiring freezes. I am currently working at a small firm, but I am still not sure if they will have enough work to keep me busy full time. I guess I will just have to wait patiently and see what happens. Oh, and what is your son studying at Pitt?....I went there for a semester for mech. engineering and quickly realized it was a little too technical for me so that landed me at La Roche, but Pitt is definately a great/fun school. But thank you for all of your kind words and its nice to hear from a fellow pittsburger...go pens ๐Ÿ˜†

            Nomer: thank you

            linea: thank you as well

            mateo: thank you...I hope this motivates others to attempt something similar, because maybe if some of the SU guys see this sort of thing being produced, they may take the program seriously and give us some better polygon and animation support, but one can only hope.

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            • T Offline
              teofas
              last edited by

              @mateo soletic said:

              mateo: thank you...I hope this motivates others to attempt something similar, because maybe if some of the SU guys see this sort of thing being produced, they may take the program seriously and give us some better polygon and animation support, but one can only hope.

              i totally agree, hope the skp team can realize that there are a lot of architects using skp and we need it to be more powerfull with the highpolygon...hope someone from skp team can read this ๐Ÿ˜„

              http://www.spazioarquitectura.com

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              • S Offline
                steelers05
                last edited by

                As do I, because even with the medium size space I had for my project, I had to try and be as creative as possible piecing this all together because I couldnt do it all in one model file. That would have been impossible and actually made things a little more complicated than they had to be.

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                • Z Offline
                  zumo
                  last edited by

                  sexy very very sexy !!

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                  • R Offline
                    rcossoli
                    last edited by

                    excellent work ๐Ÿ˜Ž
                    the music is fantastic too
                    you could say that artist and song you used?

                    THREEDIMENSIONSWEB dot COM

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                    • S Offline
                      steelers05
                      last edited by

                      thank you zumo - thats what I was going for

                      rcossoli: thank you, the song is called "antenna" by Zion

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                      • S Offline
                        steelers05
                        last edited by

                        modelhead: Thank you. I do think post pro gets a bad name, because everyone, myself included, wants to get so good at modeling and rendering and it is a challenge to see how good of results you can get without post production. But it is most certainly a huge part and essential to workflow. Photoshop is enjoyable to me, but the post production in After Effects for this project was really fun...I actually think it was my favorite part

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                        • S Offline
                          steelers05
                          last edited by

                          no problem man. feel free and ill do my best to help you out. Keep us posted with any results you come up with.

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                          • S Offline
                            stereofidelic
                            last edited by

                            a big WOOOOOOOW. ๐Ÿ‘

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                            • S Offline
                              steelers05
                              last edited by

                              thanks stereo

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