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    • AdamBA Offline
      AdamB
      last edited by

      I've done a version of Quake running in LightUp.. "SU-Quake".. the way of the future! πŸ˜„

      I actually use DCs for all the moving doors/elevators etc. It is kinda spooky running around those levels inside Sketchup.

      Adam
      SUquake.jpg

      Developer of LightUp Click for website

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      • pilouP Offline
        pilou
        last edited by

        You have the Knight Game πŸ˜‰
        knightgame.jpg

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • A Offline
          AohmZ
          last edited by

          @adamb said:

          I've done a version of Quake running in LightUp.. "SU-Quake".. the way of the future! πŸ˜„

          I actually use DCs for all the moving doors/elevators etc. It is kinda spooky running around those levels inside Sketchup.

          Adam
          [attachment=0:rtlad4u4]<!-- ia0 -->SUquake.jpg<!-- ia0 -->[/attachment:rtlad4u4]

          Would you mind sending me the game? I don't need this for fun, its actually for a school project where I want to create a virtual museum where people can walk around and I want it to be more like a 3rd person kinda thing, and for it to be interactive.
          Then, it will be for fun.
          Lol the museum is about Star Trek. Go Trekkies!!!!

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          • AdamBA Offline
            AdamB
            last edited by

            My 2 cents worth..

            I get the strong sense you're being distracted from your core task...this is a "Displacement activity" to avoid focussing on what you really should be doing..

            Doing a walkthrough with DCs for interaction using just Sketchup is completely do-able; I suggest you focus on getting that right rather than playing about with game engines.. πŸ˜„

            Adam

            Developer of LightUp Click for website

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            • A Offline
              AohmZ
              last edited by

              @adamb said:

              My 2 cents worth..

              I get the strong sense you're being distracted from your core task...this is a "Displacement activity" to avoid focussing on what you really should be doing..

              Doing a walkthrough with DCs for interaction using just Sketchup is completely do-able; I suggest you focus on getting that right rather than playing about with game engines.. πŸ˜„

              Adam

              Im not sure how to respond to that....

              But no, I really need this. I have found some stuff that I can use, so I wont be needing any help any more.

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              • IdahoJI Offline
                IdahoJ
                last edited by

                @unknownuser said:

                Any help would be appreciated, and I also need other components to make a game such as enemies, objectives and stuff.

                @unknownuser said:

                But no, I really need this. I have found some stuff that I can use, so I wont be needing any help any more.

                Sounds like you got exactly what you needed... And now I imagine you'll get a "passing grade" for your ingenuity... πŸ˜’

                "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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                • J Offline
                  Jim
                  last edited by

                  What about a board game instead? I always thought it would be cool to design your own chess pieces and then play a game with them in SketchUp.

                  Hi

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                  • A Offline
                    AohmZ
                    last edited by

                    @jim said:

                    What about a board game instead? I always thought it would be cool to design your own chess pieces and then play a game with them in SketchUp.

                    I made a monopoly game like that already

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                    • J Offline
                      Jim
                      last edited by

                      @aohmz said:

                      so I was wondering if there were scripts that enabled you to check If you are in contact with an object when you are in the walk mode.

                      The Knight game already posted uses the raytest method for collision detection. Download it and have a look at the source files - it's not as complicated as it may seem at first.

                      Hi

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                      • IdahoJI Offline
                        IdahoJ
                        last edited by

                        I would think a game similar to Mousetrap or Crazy Machines (1 or 2) would be doable... Lots of fun with SketchyPhysics and one could use Ruby's OO model to advantage in coding the game logic.

                        "For a moment, nothing happened. Then, after a second or so, nothing continued to happen."

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