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    Special adjust Mode

    Scheduled Pinned Locked Moved SketchyPhysics
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    • MALAISEM Offline
      MALAISE
      last edited by

      Hi Cphillips and All SketchyPhysic's Friends

      Would it be possible to implement a special adjust (running) Mode during Model building ?

      Some groups may collide even if they seem to be separate. We experiment thoses effects
      only when starting the simulation (run). I 've thought, it could be useful to have a running mode where the blue frames are visible, so we know immediatly which groups may be involved in faulty positionning.

      here are the blue frames I speak about.

      MALAISE 😄


      Cadres.png

      La Connaissance n'a de valeur que partagée

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      • W Offline
        Wacov
        last edited by

        Don't you mean the physical geometry? That would be pretty useful.

        http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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        • C Offline
          CPhillips
          last edited by

          I am not sure I understand exactly. But it sort of sounds like what happens when you set the "showcollision" flag. How would this be different?

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          • W Offline
            Wacov
            last edited by

            I think he means showing it in authortime, without running the simulation...

            http://sketchup.google.com/3dwarehouse/cldetails?mid=3096a836877fb9af6cd8ad826e9017b8&prevstart=0

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            • A Offline
              Alienizer
              last edited by

              He said "Some groups may collide even if they seem to be separate" and from his screen shot, it looks like his cylinders are set as a box, and the corners will collide but to the eyes, it shouldn't. Set the cylinders as "Cylinder" and the collision should work normally, if not, set them as "Convexhull".

              I'm from Mars and moved to Earth to alienize you. Unfortunately, I became humanized.

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              • MALAISEM Offline
                MALAISE
                last edited by

                Hi all, thanks for the Posts.

                The previous drawing was just an example, to describe exactly theses blue frames.

                Here is the problem I was facing, (I solved it by resizing antenna block !)

                Each block has its own properties (cylinder, or default, convex...)
                But the cylinder is "crossing" the Antenna group and therefore, will block antenna movement.
                Some strange behaviours of moving models often are due to bad or inaccurate positioning,
                I 've experienced that several times, and it's a bit annoying not to find why or where!

                MALAISE 😄


                Blocs.png

                La Connaissance n'a de valeur que partagée

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                • C Offline
                  CPhillips
                  last edited by

                  I see. The best thing for that is to use either the showcollision or debug->"Read Back Collision Geometry". I cant do it in real time because it requires the physics engine to be running.

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                  • MALAISEM Offline
                    MALAISE
                    last edited by

                    Hi CPhillips
                    Ok, thanks for the feedback. I noticed this feature, but didn't know its use. I'll look at this, soon.

                    MALAISE 😄

                    La Connaissance n'a de valeur que partagée

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