Trigger
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Is it possible to trigger something when a certain speed is achieved? I would like it if you could create a wing that has lift that depends on the speed. I am tired of seeing a plane liftoff before it rolls five feet on the run way. I want the lift to gradually increase in relation with the speed of the wing. Could you have something like: (trigger)speed[y]*100.0%MPH(/trigger)(effect)thrustaxis[z]*10.0%MPH(/effect)? I want it to start thrusting up at 10 mph on the z axis when the object achieves 100 mph along the y axis. Is this possible?
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In next version you can store values between frames. So you could (in theory) store the position and then see how far it moved and then scale your force based on that.
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Hey bear!!! wassup Chris? wassup Phillips? wassup?
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Umm... Please post that on the Newbie forum
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