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    • stefanqS Offline
      stefanq
      last edited by

      Another day at work, another project. I hope you like it, C&C welcome!
      Regards,
      Stefan

      http://i270.photobucket.com/albums/jj104/ild0ct0r3/BucatariePalazu1.jpg

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      • M Offline
        mateo soletic
        last edited by

        Nice work Stefan.What renderer did You use?

        [Concept Illustrations](http://concept-illustrations.com/)

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        • stefanqS Offline
          stefanq
          last edited by

          Thanks for comment Mateo, I used v-ray.

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          • boofredlayB Offline
            boofredlay
            last edited by

            Very nice. It is almost too clean. Throw some spaghetti on there πŸ˜„

            http://www.coroflot.com/boofredlay

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            • J Offline
              johnsenior1973
              last edited by

              The mirroring of the cabinets in the flooring would never happen, so that's something that needs correcting IMO.

              Other than that I think it's excellent.

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              • stefanqS Offline
                stefanq
                last edited by

                Hi Eric, in deed, it's too clean, but the client was in my boss's office, and I didn't have time for details, so I have allot of issues, but when I'll have some free time, I will get my hand dirty with this one again πŸ˜„ Thanks for comment!
                Hello John, and thanks for observations. About those reflections...well...it's happen when I render πŸ˜† . I think it has to do something with the displacement, because I used that material before, and it was ok. I have a "specular" map for reflections, so the floor it's not have a uniform reflection, anyway, I have to admit that it's something wrong there, and I have to correct it! Good eyes!
                Thanks again!

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                • DanielD Offline
                  Daniel
                  last edited by

                  Looks great, Stefanq. I am wondering why there are two floor finishes, though. Also, the vent hood duct should either extend to ceiling (and up through roof) or turn and exhaust through the wall.

                  My avatar is an anachronism.

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                  • stefanqS Offline
                    stefanq
                    last edited by

                    Another good eyes! πŸ˜„ You are right about the vent, but it was the client idea with those materials on the floor...but I admit that I could find a better combination. I will modify this scene in my free time, and I will post the result. Thanks for comment Daniel!

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