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First use of LightUp...

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  • R Offline
    remus
    last edited by 25 Jul 2008, 20:34

    Nice images tom, although the ceiling in the second one is looking a bit washed out, and gerneraly the scene seems a bit blotchy.

    http://remusrendering.wordpress.com/

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    • L Offline
      lewiswadsworth
      last edited by 25 Jul 2008, 21:43

      That's deliberate post-processing, Remus, to make it look more like watercolor/drawing. Tom is a devotee of NPR rendering.

      This is nice, Tom. I've been debating over whether or not to buy this...I have to get used to Piranesi's lights before I decide if I need it, I suppose.

      col sporcar si trova

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      • K Offline
        kwistenbiebel
        last edited by 25 Jul 2008, 23:37

        Would it be possible to post the 'RAW' LightUp image? It interests me to see what quality it can produce.

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        • T Offline
          tomsdesk
          last edited by 26 Jul 2008, 00:10

          Yes, Remus, blotchy is just the term I was looking for...intentional but not successful: yet! :`)

          Lewis...Piranesi has been on my "gotta try it" list for sometime (I think I may have downloaded a trial right before I discovered the whole Grant/Dennis/Ross experience and headed down that direction). I hope to see some of your studies soon.

          Here's the raw LightUp. Keep in mind I have been at this program only one day (without the benefit of ever before working with something similar)...and that I am approaching it right now only as a way to get another layer, a lighting layer, into PSP. Also I'm working over a model that was crashed together in a day, half components, half groups, and a plephora of material mistakes...plus I haven't gotten my head around the settings yet. That said:

          The first image above used the first "lighting only" (which turns off materials) LightUp export (AO and lights) below, the second used the second (lights only)...and I had the rendering quality set to fastest (the third image above is a combination of the other two above):


          tn_bert-lightup.jpg


          tn_bert2-lightup.jpg

          http://www.tomsdesk.moonfruit.com/
          2.5D Trees & Shrubs!

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          • K Offline
            kwistenbiebel
            last edited by 26 Jul 2008, 01:49

            I like it.
            What would happen if you used LightUp with materials turned 'on' ?

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            • T Offline
              tomsdesk
              last edited by 26 Jul 2008, 02:19

              Afraid you were gonna ask that...but didn't take but a moment :`) Pretty nice, huh? (Sorry the chairs were the only image textures.) You export an image (or a movie...haven't tried this) by hitting return (this saves a tga 5x the screen res). The render holds with no redraw as you move around the model. There is also a cache file (that is saved with the model) so you only have to render revisions (not really sure how this works yet?).

              There is a free demo...loads into SU6 with no setup mess.


              tn_~lightup-mo.jpg


              tn_~lightup-mao.jpg


              tn_~lightup-mlights.jpg

              http://www.tomsdesk.moonfruit.com/
              2.5D Trees & Shrubs!

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              • R Offline
                remus
                last edited by 26 Jul 2008, 07:11

                Kinda guessed you were going for a water colour look, just thought it was a bit over done in that image 😉

                Seeing the other stuff i think i might have to give it a go again, looks like great fun 👍

                http://remusrendering.wordpress.com/

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                • T Offline
                  tomsdesk
                  last edited by 30 Jul 2008, 14:49

                  ...learnin'


                  tn_!scene9-LUrend.jpg

                  http://www.tomsdesk.moonfruit.com/
                  2.5D Trees & Shrubs!

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                  • M Offline
                    mateo soletic
                    last edited by 30 Jul 2008, 15:22

                    Tom,
                    I Really like those two images from the first set.
                    I think there is great potential there. Thanks
                    for sharing this.
                    Mateo

                    [Concept Illustrations](http://concept-illustrations.com/)

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                    • T Offline
                      tomsdesk
                      last edited by 31 Jul 2008, 14:56

                      Well, the verdict is in: LightUp is well worth the money...now time to study all it can do (best prepare for a bunch of newbie questions, Adam :`)

                      Mateo, thanks a bunch...here's a couple more you might like (whadaya'll think?):


                      tn_!scene2-LUrend.jpg


                      tn_!scene2-WC.jpg


                      tn_!scene9-WC.jpg

                      http://www.tomsdesk.moonfruit.com/
                      2.5D Trees & Shrubs!

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                      • M Offline
                        mateo soletic
                        last edited by 31 Jul 2008, 16:12

                        Tom,

                        I prefer the last two images from the first set. They remind me in colour
                        and style of detailed hand drawn interior perspective watercolour techniques
                        that existed before computers came.The bottom two of the last bunch seem
                        kind of over done with the brush strokes going in all directions. I think it
                        would be better to get rid of them. They seem to distract and take away all
                        the attention from the fine detail in the background.
                        By further postprocessing this image in photoshop for example by using
                        adjustment layers hue/saturation, curves etc. it is possible to further enhance
                        your original image without going into dramatic measures of using artistic
                        tools , brushes etc.
                        How much is too much, a difficult question, and I suppose we will never
                        have a general agreement on that one and that’s why we are here to help
                        each other out . I am asking myself through my work every day this question
                        and it is very difficult for one to judge his own work.

                        Cheers,
                        Mateo

                        [Concept Illustrations](http://concept-illustrations.com/)

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