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    Procedural terrains

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    • L Offline
      lapx
      last edited by

      Have you done any experimenting with Heightfield ruby? Where displacement is done by a grey scale image. The darker areas are the lowest point and the highest point are light.

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      • soloS Offline
        solo
        last edited by

        lapx, I have not, sounds like the kinda thing I may be very interested in trying. got a link?

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • D Offline
          dudekracked
          last edited by

          hi lapx

          what is the height field ruby?

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          • D Offline
            davekn
            last edited by

            Hi Pete

            although this is off topic I had to reply

            Opened the forum today & was amazed to see a photo of where I live. Any reason you picked this area of Scotland or was it just random? Small world eh.

            Cheers Dave


            scotland 1.jpg

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            • GaieusG Offline
              Gaieus
              last edited by

              Hi Guys,

              heightfield_gen.rb by Didier (scroll down to find it - I didn't want to link the ruby/text file itself).

              On another note, you may also be interested in the Cloud_V6 (i.e. SU 6) plugin also by Didier if you have a bunch of points (xyz coordinates) surveyed at a site.

              However all this you are doing here, Pete, is really impressing and awsome. I think even Google would be interested! πŸ˜‰

              Gai...

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              • soloS Offline
                solo
                last edited by

                Thanks Gaieus, I will look into them as soon as I am done current assignment.

                I did not know this ruby existed, brings me to the conclusion that i need to look into what is out there that may have been overlooked or older ruby's that could be more relevant now with all the added capabilities we have maybe there are some gems out there that could be better used now.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • D Offline
                  dylan
                  last edited by

                  This is fantastic.

                  I think terrains are were a lot of us struggle getting good/accurate results.
                  This could be a massive help to many.

                  http://dmdarchitecture.co.uk/

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                  • M Offline
                    mateo soletic
                    last edited by

                    Pete,
                    Great work.
                    I believe You started this thread in search of
                    information. Now we are left waiting for a tutorial. πŸ˜„

                    [Concept Illustrations](http://concept-illustrations.com/)

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                    • L Offline
                      lapx
                      last edited by

                      Thanks for the assist Gaieus. I could never get that Heightfield to work with anything of significant size. This was some time ago, I gave up 😞 Maybe it's improved by now. It's in the right hands now. Here are some old links for more background:
                      http://groups.google.com/group/sketchup-Pro-Groups/search?group=sketchup-Pro-Groups&q=heightfield

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                      • B Offline
                        bubbalove
                        last edited by

                        What would happen if you apply this technique to the Grand Canyon... that would be interesting to see....

                        "Success consists of going from failure to failure without loss of enthusiasm." - Churchill

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                        • soloS Offline
                          solo
                          last edited by

                          I gave it (the hieghtfield ruby) a shot using a .raw and .ppm image of the Grand Canyon but after the drop box dialog appears nothing happened, no mesh nada, whats up with that?

                          http://www.solos-art.com

                          If you see a toilet in your dreams do not use it.

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                          • R Offline
                            rsw
                            last edited by

                            Probably doesn't help much, but here are my thoughts on this...

                            One thing I notice from your experiments with GE images is that the end mesh is not accurate (in my opinion).

                            Particularly noticable to me is your first ge image of scotland. The lochs appear to have very steep sides, which may be correct in some instances, but also the lighter coloured area is a mountain (An Teallach I believe) but there does not seem to be much height difference relative to its surroundings as I would expect.

                            I assume that the mesh is generated by colour of the ge image??

                            ge/gmaps does seem to have detailed elevation data (google map showing part of the same area of scotland showing terrain with contours), but it doesn't seem like this can be easily exported.

                            I attempted extracting these contours with raster to vector software, but needed quite a bit of time to tidy up to be of use, although the end result seemed reasonably accurate, especially with the gmaps satellite image added as a texture.

                            I will keep an eye on how this progresses (particularly if you are trying to create an accurate model)

                            Richard

                            http:img.userbars.pl9819554.png

                            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                            • soloS Offline
                              solo
                              last edited by

                              rsw,

                              You are correct the hieghts are not correct, I am battling to get good source images, the ones you linked above are much better and I will give that a go tomorrow.
                              I will keep at it to the point that I either succeed or a better idea comes from it.

                              Below I used a photo and tried the straight .jpg to displacement method, it is not accurate but still a pretty cool looking result.

                              http://img92.imageshack.us/img92/153/obamapiczr6.jpg

                              Source image

                              http://img90.imageshack.us/img90/4917/bammaog8.jpg

                              The hidden line mesh 67000 faces.

                              http://img65.imageshack.us/img65/6647/bamma1tq1.jpg

                              result.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

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                              • B Offline
                                bcoleman001
                                last edited by

                                @solo said:

                                Fossa,

                                I would not say it's an artistic approximation but more of a primary image limitation, see the images I get from GE have shadows and the shadows are a very instrumental in getting the displacement map accurate.

                                Just curious, but have you tried using the Micro$oft Live Maps? They seem to have less shadows. Just click on the aerial button to get the image. http://maps.live.com/?mkt=en-us Just a thought.

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                                • R Offline
                                  rsw
                                  last edited by

                                  @solo said:

                                  Below I used a photo and tried the straight .jpg to displacement method, it is not accurate but still a pretty cool looking result.

                                  Definitely a cool result, and very interested in how you are getting from the jpg to the su mesh.

                                  Had another go at extracting the contours from google maps terrain images, with the following result:terrain2.jpg
                                  Tidying up and assigning heights to each contour is tedious for large areas but not bad for smaller sections. I used the contour maps from http://www.earthtools.org/ which are in metres rather than googles which are in feet. This says that these contours were generated from data, if we could find out how the contours are generated maybe they could be imported straight into su...

                                  Richard

                                  http:img.userbars.pl9819554.png

                                  http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                  • P Offline
                                    pav_3j
                                    last edited by

                                    two words.

                                    thank you.

                                    pav

                                    Just won the 'Who is Least Competitive Championships' where trying to win will make you lose. Trying to lose makes you win which makes you lose. Not trying at all makes you lose which makes you win which makes you lose.

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                                    • R Offline
                                      rsw
                                      last edited by

                                      Another go at creating an accurate terrain and came up with this:
                                      terrain quick2.jpg

                                      Created this by using this site to create a 30x30 grid of lat, lon and elev data.

                                      Converted the lat/lon to UTM (meters).

                                      Imported into su with the points cloud ruby.terrain quick.skp

                                      Solo, I thought that using the srtm data with 3DEM to give images like thistest2.jpg and used with your method could produce some good results...

                                      Richard

                                      http:img.userbars.pl9819554.png

                                      http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                      • GaieusG Offline
                                        Gaieus
                                        last edited by

                                        Richard,

                                        This site uses GE terrain data, doesn't it? (at least to me it seemed so). What way is it better then than importing terrain from GE?

                                        Gai...

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                                        • R Offline
                                          rsw
                                          last edited by

                                          @gaieus said:

                                          This site uses GE terrain data, doesn't it? (at least to me it seemed so). What way is it better then than importing terrain from GE?

                                          It grabs the elevation data from usgs seamless elevation data sets, which includes SRTM data (among others) According to wikipedia GE uses srtm data and supplementary dem data to fill gaps. So that site does use very similar data to GE.

                                          As you will see from the skp below there is a difference in the geometry obtained from GE and from this site.terrain compare.skp
                                          The geometry from GE is lower detail - (unless you know how to improve this?)

                                          Anyway I was just experimenting to see what could be done

                                          Richard

                                          http:img.userbars.pl9819554.png

                                          http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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                                          • R Offline
                                            rsw
                                            last edited by

                                            @rsw said:

                                            (unless you know how to improve this?)

                                            Forget that, zoom in closer in GE and import into SU, then move along in GE and import into SU again, repeat until you've got the area you want (doesn't give a single terrain object and seems to import image as greyscale but is more accurate).

                                            Can't believe I missed that 😳

                                            Richard

                                            http:img.userbars.pl9819554.png

                                            http:i158.photobucket.comalbumst106671GUAMDUDEAnimated---User-Green.gif

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