Morning glow
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i have been idle in viz for the last 4 to 5 months and been busy with other discipline. i guess im rusting. i was struggling to be back on the groove again and some commands which i usually know need to be recalled. just want to share this new one here as part of what i called regeneration stage.
i have done this in vray for sketchup, balancing between the use of vray sun and vray camera. carpet using displacement with an edge length of 1 but with higher subdivision @500.
post processing using diffuse light filter in PS over an image post process in vray using "color curve correction" on the final rendered image.
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Nice one, Nomer.
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thanks stinkie.
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my only crit would be the foreground floor looks a bit noisy. other than that....fantastic!
Scott
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Beautimus!
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Fantastic work.
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very cool...love it!
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That's very nice.
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thanks guys.
scott you have good point there, at the moment the noise setting is 0.005 once i put it .001 it will be much better but render time will be 2 to 3x longer. quiet right blurry reflections will be noisier specially when the view is cloer to the horizon line.
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What renderer are you using? QM and LC or IR and LC? also try IR and photon, it will cut render times and you can get just as good of results. It will take some tweaking but on larger project the time saved is worth it. I learned this in a Gnomon Vray training video. Well worth the money. The videos were written for MAX but it translates easy enough to Vray for SU as many of the setting are identical.
Scott
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thanks scott for your reply. as for render engine i ussually use IR+LC. wow thanks man, i was surprise to know IR+Photon. thanks for sharing it. i havent tried it really.
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Once again vray turns out another beautiful render in the hands of a good user.
It is such a good rendering program. Unfortunately is sounds very complicated!The internal renders with good light coming through the windows are always pleasing on the eye.
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scott, yeah the engine with IR + Photon map seems interesting im trying it.
dylan, thanks for your comment. i think vray 4 su is like photoshop with tons of tools and commands. if you are beginner, just lookin gon them, you just dont want to touch them anymore, but once you have the initial knowledge and concept, then its different story. on the other hand like photoshop, you dont need all this commands to produce good render. those commands are for different walkarounds.
i guess podium has the simpliest command window, the learning curve is so quick. because of this its perfect with sketchup. therefore for beginners i always recommend podium, but for those people who like some more, (displacement, hdri, animation, etc) then start thinking the vray or other rendering engines like maxwell or fryrender. now do i know a lot of stuf in vray.. oops certainly not at all. just this week, i have found a lot of stuff on this test render.
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Oops, I seem to have missed this one
As one might expect, Nomers renders are always nice.
Especially the soft light is a killer in this one.
Thanks for sharing.(Nomer, if you don't want the render to be cropped from the SCF screen , reduce the image width to 700 so it fits..)
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thanks kwist for your complement,especially from you whom i consider king of different rendering engines. ok will bear in mind to use 700. thanks for the tip.
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care to share the skp file?
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chavinskee, its a big file and i cant share coz there are some components and texture there which are copyrighted. but i can share my carpet whish i have done together with displacement.
http://rapidshare.com/files/115257187/Nomeradona_carpet.rar.html -
here is a render set. this time i removed the masked, changed the pillow and the chair. i also added some features on the wall.
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bác nô mê dạo này bận bịu ko thấy xuất hiện , nay đã tái xuất giang hồ
bác đúng là đỉnh cao , em còn phải học hỏi nhiều...
your rendering-skill is very very good .... I wish I have good skill like you ...
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wow at least you have put nice translation there soviet.
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