@unknownuser said:
What is that ? I need it !
The code was posted somewhere here by sdmitch if I remember well.
I've just done a .rb file. Here it is.
Raddrizza.rb
@unknownuser said:
What is that ? I need it !
The code was posted somewhere here by sdmitch if I remember well.
I've just done a .rb file. Here it is.
Raddrizza.rb
Never apply textures to an entire group/component at once. Open the group-->apply the texture to a face-->rotate it-->pick the paint bucket tool-->alt+click on the face with the texture-->paint the adiacent face-->alt+click on that face and pick the adiacent face and so on.
If you use it frequently why don't you assign a shortcut to it?
@jeff hammond said:
basically, the older you get - the younger you get. it's sweet
@bob-dylan said:
Ah, but I was so much older then
Iโm younger than that now
...or today is a good guy's[sup:1yc41m6b]*[/sup:1yc41m6b] birthday?
Happy birthday Rich.
[sup:1yc41m6b]*[/sup:1yc41m6b]deep down of course
@larv said:
Is it still avaliable? I canยดt find it anywhere. I might me going about looking for it the wrong way, I donยดt know.
It's now called "Artisan":
http://sketchucation.com/shop/plugins/254-artisan-organic-toolset
http://artisan4sketchup.com/
@rich o brien said:
Bring it over for a test drive. You're always welcome at my house.
There's a scrambling track nearby where we can injure ourselves
Bring some Barolo
Well i think I'm pretty old for motorcycles, but not yet for Barolo.
Cool indeed. Don't know why but it reminds me the graphic of some of Billy Bragg old albums.
Oh, and he guy in the circle definitely needs to be seen on the XT500 I offered to him.
Thanks Oli.
I remember a very nice set of renders you made on a similar subject long time ago.
Thanks for the kind words Ken.
The glass panels have 8 mm of thickness, are beveled and have a thin glass material applied on them with a very light bump (an enlarged perlin noise procedural) and a slight green-blue tint in the reflection's slot.
For the rain drops I textured in SU only the outer faces of the panels of the roofs with a black & white map of the drops and then I've just applied it as a bump map in Thea in the glass material.
@unknownuser said:
You have a very beautiful home
Eh, I would really like a home like that.
The big problem would be that I would not know where to put the tons of books and records I have.
Thanks guys.
@Rich: there are a couple of sockets & switches around (actually I can see one of them), but maybe they are not in view or perhaps the displacement has "eaten" them.
@Andy: I understand what you mean. The original stone work is a bit different, but has sharp edges. Since I was not able to find exactly the same texture, I made this one which, maybe, requires more smooth edges. Anyway I didn't want a too "rustic" look with too "shapeless" edges so I used displacement on beveled & smoothed surfaces with "normal smoothing" disabled.
Stumbled on this nice building by Lorenzo Alvarez, so I decided to try something.
Sketchup and Thea. The vegetation is a mix of free samples plus a couple of trees modeled by me in Onyx tree.
The rainy images are lit by a hdri, while the sunny ones have a hdri and a very weak sun just to enhance the shadows.
Only a bit of color & levels correction in post pro.