User's Guide

Virtualwind SketchUp Plugin Tools   →   Correcting Textures

Correcting Textures

An attractive feature of the Virtualwind Plugin is its ability to export textures – the images pasted to the faces in a model. However, whereas SketchUp supports two-sided texturing (i.e. one texture on each side of a face), Virtualwind only supports one-sided texturing (a texture on the "front" side of a face). This can lead to visually unexpected results when you export a model to Virtualwind – and in some cases, it can ultimately have an effect on the simulation. This section will briefly explore why attempting to correct textures can be important, and it will take a closer look at how to detect and correct problematic textures.

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