User's Guide

Virtualwind   →   Useful Tools   →   Property and State Widgets

Property and State Widgets

Aside from the entity tree items, Virtualwind provides another set of widgets – Property and State Widgets – to show the properties and states of a particular Entity Manager, Entity, or Entity Part. Below is an example of a fully expanded Property and State Widget for the Building Manager → Building → Building part hierarchy.


As can be seen from the above example, it has three columns. The left column represents the Manager which lists all the entities it manages. Its General tab corresponds to the Model item of the Manager in the entity tree, which shows the Manager's model status. Its Actors tab corresponds to the Aactor item of the Manager in the entity tree, which controls the appearance of all its entities in the viewport. You can select a particular entity in the left column and its properties will then be shown in the middle column. The middle column lists all the entity parts belonging to the selected entity. Similarly, its General tab corresponds to the Model item of the selected entity in the entity tree, which shows the entity's Model status. Its Actors tab corresponds to the Actor item of the selected entity in the entity tree, which controls the appearance of the entity in the viewport. You can further select a particular entity part in the middle column and its properties will then be shown in the right column. The right column has three tabs, Model, Actors, and Monitors, which corresponds to the Model, Actor, and Monitors items of the selected entity part in the entity tree respectively. (For Building Parts, there will be no Monitors attached to them so the Monitors tab will be inactive.)

Notice that in the above example the selection state of the Building LeftTower is indicated by green color: this is because it is "partially" selected – only its first part is selected in the middle column. The left and middle columns can be collapsed to only show the lists of entities or entity parts by using the little buttons at the bottom of these two columns.

The property and state widgets of other types of entities are of a similar arrangement. But some entities, such as Atmospheric Condition and Domain, will have only two columns in their property and state widgets since they do not have Managers above them.

Properties of Monitors are presented at the entity level within an extra Monitors tab. The example below shows all the Monitors grouped under the Atmospheric Condition. Similarly, Tracer Particle Monitors can be found within the Property and State Widget for Tracer Particle Generators.


Virtualwind Property and State Widgets exactly mirror the selection state of Entity Manager/Entity/Entity Part in the entity tree and the viewport, i.e., if you select something in the viewport it will be reflected in the entity tree and the Property and State Widget. Property and State Widgets can be created in one of the following two ways: