Skipping Correction Entirely
Remember, the ultimate goal of all this is to get your pre-made model into Virtualwind. The point of correcting a model to full-Building geometry is to incorporate all accuracy out of Virtualwind. In some cases, this amount of accuracy is necessary. If you are tolerant towards some inaccuracy, it might be sufficient to skip correction altogether.
The following recipe outlines how to get geometry into Virtualwind as quickly as possible.
The Quickest Way to Get a Model into Virtualwind
To skip geometry correction altogether and just get your model into Virtualwind as fast as possible, do the following:
- Load your model into SketchUp (e.g. from the SketchUp Warehouse).
- Type "ctrl-a". (This is the shortcut key for "select all".)
- Type "g". (This is the SketchUp's shortcut key for creating a Component.)
- In the dialog box that appears, click on the "Create" button.
- From the main menu select the Plugins → Virtualwind → Utility tools → Separate Solids and Canopies sub-menu item. This might take a few seconds.
- From the main menu, select the Plugins → Virtualwind → Export tools → Export to VWS format (all) sub-menu item.
- In the Save File dialog that appears, enter a filename and click on the "Save" button. If an information window appears, select "Ok". This might take a few seconds.
- From the main menu, select the Plugins → Virtualwind → Launch Virtualwind sub-menu item.
- Virtualwind should now be started, with the model automatically loaded.
Each of these steps are explained in greater detail in various places of this Help.