Useful Tools
Virtualwind responds to a rich set of mouse events in both its viewport and the entity tree:
Manipulating the viewport
- In the viewport, you can 3D-rotate the view by pressing the left button of the mouse and dragging;
- In the viewport, you can 2D-rotate the view by holding the "Ctrl" key while pressing the left button of the mouse and dragging;
- In the viewport, you can 2D-move the view by pressing the middle button (scroll wheel) and dragging;
- In the viewport, you can zoom-in and zoom-out the view by either pressing the right button and dragging or rolling the scroll wheel;
Mouse over and selection
- When you mouse over an entity or entity part in the entity tree, it will be highlighted in red color and, at the same time, the corresponding geometric model in the viewport will be highlighted in green wireframe;
- In both the viewport and the entity tree, you can select an entity or entity part by left-click and once it is selected, the corresponding tree item will be highlighted to blue and the corresponding geometric model in the viewport will be highlighted in blue wireframe.
More tools
Virtualwind also provides convenient tools to control the view in the viewport (Camera Tools), tools to control the appearance of all the entities (Actor Tools), tools to further manipulate the selected entity in the viewport (Picking Tools), tools to quickly expand/collapse the entity tree and the visualization tree and to quickly locate a selected entity part in the entity tree (Tree Tools), tools to show the properties and states of the entities (Property and State Widgets), and tools to visualize the effects of the wind resolution and domain settings on structural entities (Block Actors). You can follow the corresponding links below for a detailed explanation of each tool.