1 00:00:01,500 --> 00:00:07,400 First, go to Tomasz Marek's website at tomaszmarek.eu, 2 00:00:07,592 --> 00:00:10,412 select the SketchUp section, 3 00:00:11,497 --> 00:00:15,005 and there you'll find the plugin "Bring My View Back". 4 00:00:15,271 --> 00:00:19,619 Download it and unzip it to your SketchUp Plugins folder. 5 00:00:21,922 --> 00:00:28,343 Here we have a basic model with a SketchUp "Scene" already in place. 6 00:00:29,579 --> 00:00:32,931 Go to Plugins > [TM] BMVB > Bring My View Back. 7 00:00:34,920 --> 00:00:40,475 Zoom out so you see the component that has just been placed. 8 00:00:41,346 --> 00:00:46,944 Scale this component along its blue axis, 9 00:00:47,362 --> 00:00:52,186 while pressing the SHIFT key, so it scales uniformly. 10 00:00:54,355 --> 00:00:56,397 There we go. 11 00:00:58,931 --> 00:01:02,095 Double-click on the component to open it... 12 00:01:04,218 --> 00:01:09,480 and go to File > Import. 13 00:01:10,323 --> 00:01:13,430 We need to import our photo as a texture. 14 00:01:16,679 --> 00:01:20,659 Place it on the plane and scale as desired. 15 00:01:22,678 --> 00:01:28,601 Close the component to return to the scene. 16 00:01:29,257 --> 00:01:33,446 And so, we have placed a background that can be rendered with any software. 17 00:01:34,423 --> 00:01:38,617 Now, we'll deal with PhotoMatch images. 18 00:01:39,795 --> 00:01:43,461 Use the "Bring My View Back" plugin... 19 00:01:43,881 --> 00:01:46,576 to place a plane perpendicular to the camera, 20 00:01:48,018 --> 00:01:55,024 and again scale it along its blue axis while pressing SHIFT. 21 00:01:57,052 --> 00:02:00,762 Scale it back a little without pressing SHIFT, 22 00:02:00,863 --> 00:02:04,924 to leave an error margin when projecting the photo. 23 00:02:05,697 --> 00:02:08,128 Return to the PhotoMatch scene. 24 00:02:09,350 --> 00:02:14,316 Hide the model. I made it a component so it's easier to hide. 25 00:02:16,394 --> 00:02:20,269 Open the component, select the face, 26 00:02:21,218 --> 00:02:24,340 and right click > Project Photo. 27 00:02:26,193 --> 00:02:28,452 Close the component, 28 00:02:29,400 --> 00:02:33,122 and Unhide the model. 29 00:02:34,336 --> 00:02:38,682 That's it. We now have a PhotoMatch background 30 00:02:38,683 --> 00:02:41,713 that we can use in our renders.