<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[[Plugin] Nexus Camera Path — orbits, match cuts and A-to-B camera moves.]]></title><description><![CDATA[<h1>[Plugin] Nexus Camera Path — orbits, match cuts and A-to-B camera moves.</h1>
<p dir="auto">SketchUp's scene transitions interpolate in a straight line, so a 4-scene orbit cuts across the model instead of going around it.</p>
<p dir="auto">Camera Path places scenes on a true arc at constant distance, so the subject stays the same size and centered the whole way.</p>
<ul>
<li>Smooth orbit — any arc 10°–360°, evenly spaced<br />
<img src="/assets/uploads/files/1789856117164-ezgif.com-video-to-gif-converter-2.gif" alt="ezgif.com-video-to-gif-converter (2).gif" class=" img-fluid img-markdown" width="600" height="306" /></li>
<li>Match cut — hard cuts, subject locked in identical framing</li>
<li>A to B — save two positions, fly between them with eased interpolation</li>
<li>Visible rig with a live framing guide showing what the lens will capture<br />
<img src="/assets/uploads/files/1789855788416-ezgif.com-video-to-gif-converter-1.gif" alt="ezgif.com-video-to-gif-converter (1).gif" class=" img-fluid img-markdown" width="600" height="306" /></li>
<li>Through-the-lens preview that updates as you drag the sliders</li>
<li>Pace warning that tells you BEFORE you render if the move is too fast<br />
<img src="/assets/uploads/files/1789855469017-ezgif.com-video-to-gif-converter.gif" alt="ezgif.com-video-to-gif-converter.gif" class=" img-fluid img-markdown" width="600" height="338" /><br />
Free while I gather feedback. Tested on SketchUp 2025 Windows.<br />
Mac testing welcome — please report anything odd.</li>
</ul>
<p dir="auto"><a href="/assets/uploads/files/1789856231362-nexus_camera_path.rbz">nexus_camera_path.rbz</a></p>
]]></description><link>https://community.sketchucation.com/topic/165017/plugin-nexus-camera-path-orbits-match-cuts-and-a-to-b-camera-moves.</link><generator>RSS for Node</generator><lastBuildDate>Sun, 20 Sep 2026 22:44:39 GMT</lastBuildDate><atom:link href="https://community.sketchucation.com/topic/165017.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 19 Sep 2026 22:18:06 GMT</pubDate><ttl>60</ttl></channel></rss>