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    TrueBend Axis Problem

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    • ntxdaveN Offline
      ntxdave
      last edited by

      I am trying to use the TrueBend plugin to bend a group of objects along a curve. While I know how to use the basics of the tool, I am having a problem understanding how to set the axis for the group to bend it the way I want to. I hope the image below will give you an idea of what I am trying to accomplish.
      TrueBend Axis Problem.png

      Gus RG TIGT 2 Replies Last reply Reply Quote 0
      • Gus RG Offline
        Gus R @ntxdave
        last edited by

        @ntxdave Place your line on the lower left hand side of the group to have group set on the lower left side of the curve. Hit the up key to flip the sides. If you set said line from the middle of the group the origin will be centered and hitting the up key won't change anything. The line defines the origin.

        I don't really use this much and was just trying it out again.

        True Bend.jpg

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        • TIGT Offline
          TIG Moderator @ntxdave
          last edited by TIG

          @ntxdave
          It you mean 'TrueBend' it only bends around the blue [Z] axis.
          As does the other extension 'ShapeBender ' example used in Gus's example...
          Rotate the elements involved so they are flat on the ground and do the bending - them rotate then to stand up again...

          TIG

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          • Gus RG Offline
            Gus R @TIG
            last edited by

            @TIG Right. Shape Bender! 😊

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            ntxdaveN 1 Reply Last reply Reply Quote 0
            • ntxdaveN Offline
              ntxdave @Gus R
              last edited by

              @Gus-R & @TIG I appreciate your responses but I am not getting the results I want. If you look at the orientation of the objects on the left and right, that is the orientation of the shapes that I want for the arch. When the objects are placed in the arch, I want the "tall" part to be the way the objects are oriented. I do not seem to be able to rotate them correctly to achieve what I want. Think of it like the objects are bricks and I want the arch to show the long side of the bricks.

              TIGT 1 Reply Last reply Reply Quote 0
              • TIGT Offline
                TIG Moderator @ntxdave
                last edited by

                @ntxdave
                I think the simplest way would be to draw a grouped pair of circles centered on the opening, passing through corners of the verticals. Rotate the arcs so that they start at a segment's midpoint rather than a vertex. You'll probably need to scale the group so that the arcs touch the verticals again.
                Choose a segment count that approximates to the size of a brick 75mm/3" [or double that]
                Draw a horizontal divider and delete the lower parts of the circles.
                Now edit the group and draw in edges the match some of the mortar beds for the bricks in the arch.
                You don't need to draw them all, use Rotate>RadialArray and copy them around the arc.
                Draw in missing edges the make all faces form.
                Use PushPull to add thickness to the arch bricks, double-click to repeat on all brick faces to repeat the dim...

                TIG

                Rich O BrienR 1 Reply Last reply Reply Quote 0
                • Rich O BrienR Offline
                  Rich O Brien Moderator @TIG
                  last edited by

                  SketchUp_hGezI1vmvD.gif

                  Download the free D'oh Book for SketchUp πŸ“–

                  Gus RG 1 Reply Last reply Reply Quote 0
                  • Gus RG Offline
                    Gus R @Rich O Brien
                    last edited by

                    @Rich-O-Brien You can do this with shape bender too although the "bricks" at the top widen out. Ignore the exaggerated proportions.

                    The line used in Shape Bender had to be the same distance as the overall length of the arc + sides.

                    Shape Bender.jpg

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                    • Rich O BrienR Offline
                      Rich O Brien Moderator @Gus R
                      last edited by

                      @Gus-R Yeah, there 10 different ways of doing it. Both natively or via plugins.

                      SketchUp_YyYDWNIDyv.gif

                      Download the free D'oh Book for SketchUp πŸ“–

                      ntxdaveN 2 Replies Last reply Reply Quote 0
                      • ntxdaveN Offline
                        ntxdave @Rich O Brien
                        last edited by

                        @Rich-O-Brien Thanks Rich, Gus & TIG. I finally got my act together and was able to figure things out before seeing these last posts. Here is my result (but I like the stuff you guys did as well).

                        TrueBend Arch Model.png

                        I guess this "exercise" exemplifies my age and lack of use lately. πŸ˜‘

                        Gus RG Rich O BrienR 2 Replies Last reply Reply Quote 1
                        • Gus RG Offline
                          Gus R @ntxdave
                          last edited by Gus R

                          @ntxdave You're welcome, Dave. I was trying to figure out how to do my brick arches in Blender that doesn't involve an hour on some procedural. There's a lot of really good videos on Youtube but nothing that gets it done fast and simple. Then while there's a lot of great Youtube tutorials on Blender a lot of them seem to talk 100 MPH and they have 20/15 vision.

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                          • Rich O BrienR Offline
                            Rich O Brien Moderator @ntxdave
                            last edited by

                            @ntxdave said in TrueBend Axis Problem:

                            exemplifies my age and lack of use lately

                            Horses for courses. Always a good idea to get ideas from others to see what comes out of the hat

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • ntxdaveN Offline
                              ntxdave @Rich O Brien
                              last edited by

                              @Rich-O-Brien Did you do your model with native tools or a plugin? Yes, I know it is a dumb question but I just had to ask. I have never seen the rotation tool used like that.

                              BoxB 1 Reply Last reply Reply Quote 0
                              • BoxB Offline
                                Box @ntxdave
                                last edited by

                                @ntxdave
                                Rich used Radial Bending, part of Fredo's Fredoscale.
                                Radial bending.gif

                                ntxdaveN 1 Reply Last reply Reply Quote 0
                                • ntxdaveN Offline
                                  ntxdave @Box
                                  last edited by

                                  @Box Thank you sir. πŸ‘ πŸ‘

                                  I have not used that tool so I will do some playing around.

                                  ntxdaveN 1 Reply Last reply Reply Quote 0
                                  • ntxdaveN Offline
                                    ntxdave @ntxdave
                                    last edited by ntxdave

                                    @ntxdave said in TrueBend Axis Problem:

                                    @Box Thank you sir. πŸ‘ πŸ‘

                                    I have not used that tool so I will do some playing around.

                                    I am feeling really stupid. 😊

                                    I have watched @Box’s video several times and have also watched a couple of tutorials but I seem to have real problems trying to use the tool. Can someone give me a somewhat detailed (step by step) explanation of how to accomplish this?

                                    BoxB 1 Reply Last reply Reply Quote 0
                                    • BoxB Offline
                                      Box @ntxdave
                                      last edited by

                                      @ntxdave
                                      It tells you what to do in the task bar.
                                      It is basically four single click and releases.
                                      A click at the start of the bend a click at the end of the bend then a click passed the bend and then bend it and a final click to complete.
                                      GIF 5-10-2024 12-44-49 PM.gif

                                      I used the red blocks in my original to give me visual start and stop points for the bend.

                                      ntxdaveN 1 Reply Last reply Reply Quote 0
                                      • ntxdaveN Offline
                                        ntxdave @Box
                                        last edited by

                                        @Box Thank you sir! I finally got things working correctly and was able to "play around" a little. The image below represents what I figured out using the FredoScale tools. I greatly appreciate your help. 😁 πŸ‘ πŸ‘
                                        FredoScaleSample.png

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