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    Wrap-R for SketchUp

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    • Rich O BrienR 離線
      Rich O Brien Moderator
      最後由 編輯

      Make sure your texture is square 1 : 1

      For documentation see : https://wrap-r.com/docs-wrapr-sketchup.html

      Still not complete as I've more to add soon

      Download the free D'oh Book for SketchUp 📖

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        yes, slowly slowly catchy monkey.

        enjoy the trial! if you need a refresh let me know

        Download the free D'oh Book for SketchUp 📖

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        • Mistro11M 離線
          Mistro11
          最後由 編輯

          @rich o brien said:

          Make sure your texture is square 1 : 1

          For documentation see : https://wrap-r.com/docs-wrapr-.html

          Still not complete as I've more to add soon

          Ah...my texture is 1:2. Sometimes I need the room. Any chance to support textures beyondn 1:1 dimensions in the future? Or is it because of the 1:0 space thing?

          i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
          Structural Integrity is Not Just Physical...It's in the Design and Purpose

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          • Mistro11M 離線
            Mistro11
            最後由 編輯

            @rich o brien said:

            yes, slowly slowly catchy monkey.

            enjoy the trial! if you need a refresh let me know

            Ok, thank you!

            i7-4930k @3.4/3.7GHz, 32Gb RAM, NVidia GTX 980Ti 6Gb, Windows 7 Pro 64bit
            Structural Integrity is Not Just Physical...It's in the Design and Purpose

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            • JQLJ 離線
              JQL
              最後由 編輯

              Wrap-R is beautiful to work with. Amazing little thing with a very intuitive workflow based on Blender's but with the Sketchup user in mind...

              www.casca.pt
              Visit us on facebook!

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              • R 離線
                raumplan
                最後由 編輯

                Wrap-R OSX version, please!

                http://www.raumplandesign.it

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                • OxerO 離線
                  Oxer
                  最後由 編輯

                  @raumplan said:

                  Wrap-R OSX version, please!

                  The same 😉

                  "The result is the end what is important is the process" by Oxer
                  [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                  • O 離線
                    optimaforever
                    最後由 編輯

                    Hi Rich,

                    I was wondering if an update was in the pipeline... has the new SU SDK allowed too improve on packing/optimzing UV algorithms?

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                    • Rich O BrienR 離線
                      Rich O Brien Moderator
                      最後由 編輯

                      I already replied to your email.

                      But we have to wait for the next SDK to see what goodies SU expose to us.

                      We do have a new unwrapping method for non-manifold meshes. But having a Smart Unwrap method is the goal to minimize to workflow for those that need very quick and dirty unwrapping.

                      Download the free D'oh Book for SketchUp 📖

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                      • O 離線
                        optimaforever
                        最後由 編輯

                        Yup, I know.
                        I just wanted to launch a beacon here to tell others that info, in case they were wondering... 😉

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                        • K 離線
                          kaas
                          最後由 編輯

                          @rich o brien said:

                          Make sure your texture is square 1 : 1

                          I recently re-discoverd Wrapr and I'm loving it - great tool! Any chance non-square textures will be supported? (2048x1024)

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                          • O 離線
                            optimaforever
                            最後由 編輯

                            Ah! I forgot to post the final result...
                            Modeled in Sketchup pro 2017/8 + QFT + SubD
                            Unwrap in Wrap-R
                            Bodies painted with Substance Painter 2
                            Rendered with Thea 1.5/2


                            Kyosho Optima Mid trio

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              @kaas

                              Non square is coming. need to address some export issues for non-square textures

                              @opti

                              those are yummy models!

                              Download the free D'oh Book for SketchUp 📖

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                              • O 離線
                                optimaforever
                                最後由 編輯

                                thanks Rich! 😄

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                                • K 離線
                                  kaas
                                  最後由 編輯

                                  Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

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                                  • alsomarA 離線
                                    alsomar Extension Creator
                                    最後由 編輯

                                    @kaas said:

                                    Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                    +1

                                    Alejandro Soriano Visuals · All my links

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                                    • G 離線
                                      Gábor
                                      最後由 編輯

                                      @kaas said:

                                      Question: will there be an update for 2019 soon OR should we use the 2018 Wrap-r version?

                                      Wrap-R 2018.4 is SU 2019 compatible. It can be downloaded from here: https://s3.amazonaws.com/wrapr-download/WrapR-installer_2018_4.exe

                                      The new features of this release compared to the 2018.2 version are:

                                      • 2019 compatibility
                                      • Won't create the surplus hidden Wrap-R layer in the .skp file
                                      • Improved error handling
                                      • Limited Ngon support
                                      • Group and Component support
                                      • Untextured faces support
                                      • License fixes
                                      • Context menu added
                                      • Modified "Save" workflow
                                      • New Ruby plugin to support the above features
                                      • Modified plugin installer
                                      • Modified Relax Function
                                      • Improved 3D display performance
                                      • Check for updates in Help nemu

                                      We plan to release the 2019 version of Wrap-R with loads of new features later this year.

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                                      • OxerO 離線
                                        Oxer
                                        最後由 編輯

                                        Some new about Mac version?

                                        "The result is the end what is important is the process" by Oxer
                                        [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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                                        • G 離線
                                          Gábor
                                          最後由 編輯

                                          @oxer said:

                                          Some new about Mac version?
                                          Still among the plans. No set relase date yet.

                                          Sent from my SM-G965F using Tapatalk

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                                          • OxerO 離線
                                            Oxer
                                            最後由 編輯

                                            Thanks for the info!

                                            "The result is the end what is important is the process" by Oxer
                                            [http://www.oxervision.blogspot.com/(http://www.oxervision.blogspot.com/)]

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