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    • ntxdaveN 離線
      ntxdave
      最後由 編輯

      Thanks for the link. Reading and trying to learn. 😐

      Press F1...thank me later

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      • cottyC 離線
        cotty
        最後由 編輯

        SCF_Cotty_subd07_SUexport.png


        SCF_Cotty_subd07.skp

        my SketchUp gallery

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        • cottyC 離線
          cotty
          最後由 編輯

          SCF_Cotty_subd08_SUexport.png


          SCF_Cotty_subd08.skp

          my SketchUp gallery

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          • cottyC 離線
            cotty
            最後由 編輯

            SCF_Cotty_subd09_SUexport.png


            SCF_Cotty_subd09.skp

            my SketchUp gallery

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            • cottyC 離線
              cotty
              最後由 編輯

              SCF_Cotty_subd10_SUexport.png


              SCF_Cotty_subd10.zip

              my SketchUp gallery

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              • BoxB 離線
                Box
                最後由 編輯

                @ntxdave said:

                Also, what rendering engine did you use Box?

                It is Brighter 3D done in about a minute with two su materials and lighting from the Sketchucation HDRI Studio Pack.

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                • cottyC 離線
                  cotty
                  最後由 編輯

                  Another one...

                  SCF_Cotty_subd11_SUexport.png

                  SCF_Cotty_subd11.png


                  SCF_Cotty_subd11.skp

                  my SketchUp gallery

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                  • cottyC 離線
                    cotty
                    最後由 編輯

                    SCF_Cotty_subd14_SUexport.png


                    SCF_Cotty_subd14.skp

                    my SketchUp gallery

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                    • pbacotP 離線
                      pbacot
                      最後由 編輯

                      Are all the units in the last picture the same construction? Interesting that where they abut the hexagon shape is preserved but at the open edges it is smoothed. I mean, I don't know what else could happen, but are any edges selectively creased etc?

                      MacOSX MojaveSketchUp Pro v19 Twilight v2 Thea v3 PowerCADD

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                      • cottyC 離線
                        cotty
                        最後由 編輯

                        @pbacot said:

                        Are all the units in the last picture the same construction?

                        It's one group with loose geometry in it.

                        @pbacot said:

                        ...but are any edges selectively creased etc?

                        No. (You can download the model and play with it...)

                        my SketchUp gallery

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                        • D 離線
                          driven
                          最後由 編輯

                          cotty, have you tried any in Sketchy Physics, etc...

                          learn from the mistakes of others, you may not live long enough to make them all yourself...

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                          • thomthomT 離線
                            thomthom
                            最後由 編輯

                            I really enjoy these exploration of shapes and topology! 👍 👍

                            Thomas Thomassen — SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              @ntxdave said:

                              What is the best way to learn and what other tools should I acquire (also in previous post)?

                              Learn by trying and failing and trying and succeeding.

                              When you fail. Post a topic. When you succeed post a topic. 👍

                              All you need is QuadFace Tools, SUbD and Vertex Tools.

                              Download the free D'oh Book for SketchUp 📖

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                              • panixiaP 線上
                                panixia
                                最後由 編輯

                                and in addition to what rich said, i would strongly reccommend also split tools, autosmooth, curviloft, beziere surface, and extrude tools for quick quad-topology generation, not mandatory plugins, but stll very useful in this workflow.. also the stunning "flowify" supports quads, but maybe that's a bit advanced if you are absolute beginner in this modeling techniques..

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                                • panixiaP 線上
                                  panixia
                                  最後由 編輯

                                  once you catch the basic trick, every plugin you are confortable with can be useful in the process..
                                  (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

                                  here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify


                                  voronoi 1.JPG


                                  voronoi 2.JPG

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                                  • cottyC 離線
                                    cotty
                                    最後由 編輯

                                    @driven said:

                                    cotty, have you tried any in Sketchy Physics, etc...

                                    Can you explain your question a bit more?

                                    my SketchUp gallery

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                                    • C 離線
                                      cuttingedge
                                      最後由 編輯

                                      @panixia said:

                                      once you catch the basic trick, every plugin you are confortable with can be useful in the process..
                                      (still missing a quad version of jointpushpull or any other very needed proper quad-shell IMHO)

                                      here is point tools + voronoi + split tools + vertex tools + sub-d + beziere surface + flowify

                                      looks clean modeling.. 👍 Overtime, a good modelling habit will get us there. Sometime ago, I requested an offset that produces quads right away so that split tools wont be necessary..

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                                      • pilouP 離線
                                        pilou
                                        最後由 編輯

                                        Where are the SKP models ?

                                        Frenchy Pilou
                                        Is beautiful that please without concept!
                                        My Little site :)

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                                        • cottyC 離線
                                          cotty
                                          最後由 編輯

                                          SCF_Cotty_subd16.png


                                          SCF_Cotty_subd16.skp

                                          my SketchUp gallery

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                                          • pilouP 離線
                                            pilou
                                            最後由 編輯

                                            Thumb is missing! 😄

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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