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    SDS2 doodles

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    • michaliszissiouM Offline
      michaliszissiou
      last edited by

      I hope I fixed this. Sorry.

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      • pilouP Offline
        pilou
        last edited by

        @unknownuser said:

        Artisan's SDS2

        It's the new version of "Subdivide and Smooth" or it's another thing?

        Frenchy Pilou
        Is beautiful that please without concept!
        My Little site :)

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        • numbthumbN Offline
          numbthumb
          last edited by

          It´s the same stuff. I think so.

          Comfortably numb...

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          • honoluludesktopH Offline
            honoluludesktop
            last edited by

            While of benefit to me, what happens to the Artist that has a precise vision? Will this kind of application ever do that job?

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            • michaliszissiouM Offline
              michaliszissiou
              last edited by

              Subdivide and smooth v2. Correct.

              @unknownuser said:

              While of benefit to me, what happens to the Artist that has a precise vision? Will this kind of application ever do that job?

              Precise vision? An artist? 😆 Not joking now, what do you mean?

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              • soloS Offline
                solo
                last edited by

                Honolulu, I think I understand your question, Chipp (one of the other testers) has a great tutorial that will be available on release that shows how Artisan can be used with blueprints to form exact/precise forms.

                http://www.solos-art.com

                If you see a toilet in your dreams do not use it.

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                • L Offline
                  liam887
                  last edited by

                  @unknownuser said:

                  @unknownuser said:

                  Artisan's SDS2

                  It's the new version of "Subdivide and Smooth" or it's another thing?

                  yes it is the new version renamed Artisan.

                  @honoluludesktop said:

                  While of benefit to me, what happens to the Artist that has a precise vision? Will this kind of application ever do that job?

                  Yes with the sculpting tools it can be quite precise, practice makes perfect.

                  VISIT MY ONLINE GALLERY
                  http://www.robotsvdinosaurs.com/

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                  • StinkieS Offline
                    Stinkie
                    last edited by

                    @solo said:

                    Chipp (one of the other testers) has a great tutorial that will be available on release that shows how Artisan can be used with blueprints to form exact/precise forms.

                    Ooh, I like the sound of that. Just read Whaat's announcement. Looks like a great update.

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                    • honoluludesktopH Offline
                      honoluludesktop
                      last edited by

                      @michaliszissiou said:

                      Subdivide and smooth v2. Correct.

                      @unknownuser said:

                      While of benefit to me, what happens to the Artist that has a precise vision? Will this kind of application ever do that job?

                      Precise vision? An artist? :lol: Not joking now, what do you mean?

                      Not kidding now! Regardless of the art any SDS can create, if Michelangelo, had the use of one, would he be able to created his greatest sculptures?

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                      • chippwaltersC Offline
                        chippwalters
                        last edited by

                        Yup, here is a sketch, and some of the renders for the LightCycle. In the video tute, it shows how the first half was made. You should be able to get a pretty good idea of how to use it from the video. I'll post it when it's ready.

                        http://www.gadgetplugins.com/chippstuff/LightCycle.jpg

                        http://www.gadgetplugins.com/chippstuff/LightCycle05c2.jpg

                        http://www.gadgetplugins.com/chippstuff/LightCycle05c1.jpg

                        http://www.gadgetplugins.com/chippstuff/LCSubD02.jpg

                        http://www.gadgetplugins.com/chippstuff/LCnoSubD01.jpg

                        Currently working with Cross-Reality technologies

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                        • chippwaltersC Offline
                          chippwalters
                          last edited by

                          And some more... In particular, look at the tight radiuses on the close up. Looks like it was done in a spline modeler!

                          http://www.gadgetplugins.com/chippstuff/LCnoSubD01.jpg

                          http://www.gadgetplugins.com/chippstuff/LCNoSubD03.jpg

                          http://www.gadgetplugins.com/chippstuff/LCcloseUp1.jpg

                          http://www.gadgetplugins.com/chippstuff/LCSU02.jpg

                          http://www.gadgetplugins.com/chippstuff/LCSU01.jpg

                          Currently working with Cross-Reality technologies

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                          • chippwaltersC Offline
                            chippwalters
                            last edited by

                            And Solo also did some renders. Perhaps he can post them?

                            Currently working with Cross-Reality technologies

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                            • L Offline
                              liam887
                              last edited by

                              @unknownuser said:

                              @solo said:

                              Chipp (one of the other testers) has a great tutorial that will be available on release that shows how Artisan can be used with blueprints to form exact/precise forms.

                              Ooh, I like the sound of that. Just read Whaat's announcement. Looks like a great update.

                              Yeah once the plugin has been released Chipp's extremely helpful and easy to follow tutorial will be released here.

                              EDIT: snap posted at the same time, the bike in the image is solo's render of the bike


                              lightcyclescreen.jpg

                              VISIT MY ONLINE GALLERY
                              http://www.robotsvdinosaurs.com/

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                              • honoluludesktopH Offline
                                honoluludesktop
                                last edited by

                                Hmmmm........Not enough to convince me. Any SDS begins with a cubic volume then results in a model. This is OK for most, but the SDS would have to look into Michelangelo's mind to see his vision. Or, Michelangelo would have to have the ability to form the cubic volume that would result in his vision.

                                No need to debate this situation, genius requires a different kind of tool. At least when it comes to carving marble. Most SDSs would be OK for me.

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                                • soloS Offline
                                  solo
                                  last edited by

                                  Liam beat me to it.

                                  Honolulu, Artisan is not for everyone, in your day to day work you will probably not have a need for it. Another thing is that basic forms are simple to achieve but for precise or very complexed forms it will take a little playing and learning as well as a vision and understanding how to create proxy's.

                                  Hopefully there will be lots of tutorials to get folks up to speed quick.

                                  Here is one of my doodles, a loose interpretation of the light bike, I do like the smooth mesh that Artisan creates as seen by the light reflections.


                                  shiny bike.png

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

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                                  • michaliszissiouM Offline
                                    michaliszissiou
                                    last edited by

                                    And a podium v2 render, just for the records.


                                    garg3ds 2011-02-09 01193600000.jpg

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                                    • chippwaltersC Offline
                                      chippwalters
                                      last edited by

                                      @honoluludesktop said:

                                      Not kidding now! Regardless of the art any SDS can create, if Michelangelo, had the use of one, would he be able to created his greatest sculptures?

                                      While this image WAS NOT CREATED USING ARTISAN, it does show you can use box modeling (SDS) to create statues. Of course it is ALWAYS up to the artists ability when it comes to creating statues in 3D, or the real world.

                                      http://fc05.deviantart.net/fs24/i/2008/003/7/0/jesus_statue_by_vinodskrishnan.jpg

                                      Currently working with Cross-Reality technologies

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                                      • soloS Offline
                                        solo
                                        last edited by

                                        It all comes down to what you need or want to create, all of these were made with the help of SDS or Artisan, thanks to Dale I have a toolset that enables me to bypass many modeling restrictions in Sketchup.

                                        http://img135.imageshack.us/img135/8439/cartoons1.png

                                        http://www.solos-art.com

                                        If you see a toilet in your dreams do not use it.

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                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          This isn't an SDS2 model but it also started as box modeling. Its the classic and more precise method in digital sculpting. Topology is the armature and the essence of 3d sculpting anyway. If SDS2 isn't enough then learn blender and buy zbrush or 3dcoat. I used all these for this one. And a whole year to learn how to use them. Some days for this one. SDS2 isn't for this kind of work. SU isn't at all. You need millions of faces to bake them in displacements and normal maps. A particle system for fur. A great UV editor for this shirt, blender is really great here. Lets be reasonable. Lets have fun. SDS2 is a mini organic modeler but it works perfectly and its stable. Just remember. How many poly SU can handle on a single mesh?


                                          th.jpg

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                                          • chippwaltersC Offline
                                            chippwalters
                                            last edited by

                                            @solo said:

                                            It all comes down to what you need or want to create, all of these were made with the help of SDS or Artisan, thanks to Dale I have a toolset that enables me to bypass many modeling restrictions in Sketchup.

                                            http://img135.imageshack.us/img135/8439/cartoons1.png

                                            Holy smokes! Haven't see that yet. For Pete's sake, that's GREAT!

                                            And, it points to a very interesting part of this new plugin workflow-- namely the SCULPT part. My Lightcycle deals mostly with Artisan's SubDivide tools and how they are used. Certainly Artisan's SubD is better and more robust than SubdivideAndSmooth, but there's a whole other palette of tools available, which allow for true organic scupturing, like in SOLO's picture. Something that up to now was not broadly available. Very impressive.

                                            Currently working with Cross-Reality technologies

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