INTERIOR
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I was writing a new tutorial on interior with different lighting sources (ies, daylight, double sided materials, spotlight, omni, etc). I edited the same model that i used with my first interior with the old vray, added some new decors, furnitures mainly from trangan, then ended up having this render.
sketchup 7 and vray sketchup
too big to put here directly whilst i did a thumbnail to photobucket to view a bigger size.
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Hi Nomeradona,
I would like to be able one day to achieve such render.
I must also say that your blog is impressive
And also thank you for the nice textures you are sharing in
++simon -
... great!
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Hey Nomer, long time no see.
Welcome back to SCF and Vietnam (noticed on Facebook you returned)
Awesome as always mate.
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Really nice model and render...!!
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Great model and great render. It looks very inviting.
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Really? well your skills are still strong.
I did 247 paid renders (big and small, one client commissioned 137) and about 300 playtime/test renders last year.
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thanks to all of your comments. i appreciate them all.
@ pete.. i always wanted to honed my modeling and rendering, but my work keeps pulling me away from that. that is why whenever i found some breaks i come back. I can't believe that for a year i only managed to do less than 15 renders.
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Great image, I really like the lamp shade material. Did you model the pillows in sketchup? I've only attempted pillows a couple of times in sketchup and have gotten ok results.
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@solo said:
Really? well your skills are still strong.
I did 247 paid renders (big and small, one client commissioned 137) and about 300 playtime/test renders last year.
that is indeed a good hobby. you play.. you enjoy and make money.
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@jsteacy said:
Great image, I really like the lamp shade material. Did you model the pillows in sketchup? I've only attempted pillows a couple of times in sketchup and have gotten ok results.
pillows were imported 3ds. -
Very nice render, itโs clear that you are completely master of this great engine (V-Ray).
But, since we're talking about an image that is close to perfection, i would like to expose some constructive criticism:
The window on the left, in my opinion should be brighter, like the one that sees in the mirror.
So even the black shiny sphere on the window sill, should have a much light and brighter reflection (being in front of the window).Finally (and this is perhaps the most important point), in my opinion there is something that does not return correctly with the lighting:
It seems that the main light source comes from above instead of directly from the windows and lamps.
Just look at the shadows under the cushions, under the picture frames and under the window sill.
They are all shades of light coming directly from above, as if the ceiling had a light source stronger than those visible in the scene (this becomes very obvious lightening the image with photoshop).
But if so, the higher parts of the walls should be brighter than that.
In addition, the table (taking the light from the window), should throw its shadow on the pillow to the right of the image. but this does not happen!Perhaps this depends on your own research in this picture to illuminate the scene with different light sources.
It may be that you used a fill light, but you forgot to eliminate shadows.Or maybe it's me that i did not understand much.
However this is just my opinion, and all in all i think that the image in question is really very impressive, although there are some points that i believe must be resolved, to obtain a realistic and proper lighting of the scene.
ivan
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thanks ivan for you crits. much appreciated.
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Here is another one, no BG and GI color.
[size=200:2m9epv1f]
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@nomeradona said:
thanks ivan for you crits. much appreciated.
Thank you Nomer, i saw all your work on your blog and on deviantArt, and i have to congratulate with you again for your professionalism and your art.
This last image you posted, that night, i feel so much better. I would say perfect!See you
Ivan -
nice to see your work again bud, good job.
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thank you steeler. appreciate.
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STUNNING WORK! Mate!
Wow everything is balanced well, I'd probably like to see the downlight in the recess throwing a bit more light just to drag the eye to the interest there.
BTW mate is the finish to the window shelf right? It looks to be the same as what I would imagine as paper on the walls!
Well done mate, makes me want to be in the room and soak it up! Exactly what you were trying to project I'm sure!
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@richard said:
STUNNING WORK! Mate!
Wow everything is balanced well, I'd probably like to see the downlight in the recess throwing a bit more light just to drag the eye to the interest there.
BTW mate is the finish to the window shelf right? It looks to be the same as what I would imagine as paper on the walls!
Well done mate, makes me want to be in the room and soak it up! Exactly what you were trying to project I'm sure!
hi richard,
coming from a great maxwell rendere like is humbling. but im happy with your comment.
you are absolutley right in increasing that light. i actually gave that IES a bit more of multiplier to get the effect lighting on that niche to be highlighted but i end up overburned on the floor. im actually having a dilemna if it s the wall color or if it is the IES data. but my suspect would be the green color.
I wanted to achieved a wall paper effect on the wall. Matte finish.
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Amazing work nomer.
So glad to see you posting, best wishes for a creative new year.
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