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    [Plugin] Make Fur v.2.1.0(20140323)

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    • utilerU Offline
      utiler
      last edited by

      No way!!

      Now I can see what a woman looks like with a beard.

      purpose/expression/purpose/....

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      • W Offline
        Whaat
        last edited by

        Great plugin! Thanks for sharing!

        SketchUp Plugins for Professionals

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        • CadFatherC Offline
          CadFather
          last edited by

          Just when you think you've seen it all.. tak2hata comes along with another great idea...thanks! β˜€

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          • CadFatherC Offline
            CadFather
            last edited by

            yes please.. πŸ‘

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            • thomthomT Offline
              thomthom
              last edited by

              @unknownuser said:

              I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info from your plugin and translate it into the rendering program entities, without creating it inside SU.

              Oooh! Good idea. Keep all data as attributes per face. And use simple lines (in reduced numbers) to represent the fur.

              Thomas Thomassen β€” SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • N Offline
                notareal
                last edited by

                @unknownuser said:

                I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info from your plugin and translate it into the rendering program entities, without creating it inside SU.

                Would it be possible?

                Cheers
                Tomasz

                That would be great!

                Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                • T Offline
                  tomasz
                  last edited by

                  Hi, Thanks a lot for such an interesting plugin!

                  @tak2hata said:

                  Creating Too Much Polygon is very slow.
                  And to use code "entities.fill_from_mesh" must need blank Group.
                  This Plugin executes each selected faces.
                  Creating Group each new 800 polygons.
                  so it parts.

                  I have a request as a developer. Can you add an option to attach a fur parameters to a SU material as attributes. Multiple exporters to rendering programs could call your plugin to receive info on location and parameters of the fur. Instead of choking SU, an exporter would get the geometry info (EDIT: transformations of components) from your plugin and translate it into the rendering program entities, without creating it inside SU.

                  Would it be possible?

                  Cheers
                  Tomasz

                  Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                  • olisheaO Offline
                    olishea
                    last edited by

                    one of the best plugins around!!

                    i'm making everything furry! 😎

                    render cooking πŸ˜„

                    oli

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                    • T Offline
                      tomasz
                      last edited by

                      I am testing the plugin and have noticed that it doesn't take an area of a triangle into account. It think it won't be that hard to fix. πŸ˜„


                      unequal density.jpg

                      Author of [Thea Render for SketchUp](http://www.thearender.com/sketchup)

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                      • thomthomT Offline
                        thomthom
                        last edited by

                        That's probably because of MaxNumber(/Face) setting you have set. The Dencity(Num/m2) appears to deal with the area, but larger faces needs more fur, so you need to increase the MaxNumber.

                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                        List of my plugins and link to the CookieWare fund

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                        • tridemT Offline
                          tridem
                          last edited by

                          one more THANK YOU
                          ...and one more request πŸ˜† in such a tool it's usefull having the Esc key available, to stop the process if it take too long than expected

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            @tridem said:

                            ...and one more request πŸ˜† in such a tool it's usefull having the Esc key available, to stop the process if it take too long than expected

                            That is easier said than done. It's difficult to get any key press events while scripts are running. Though I thing Fredo has some feature like that...

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • massimoM Offline
                              massimo Moderator
                              last edited by

                              Really funny thank you tak2hata! πŸ‘

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                              • K Offline
                                KarinaGM
                                last edited by

                                Wow!
                                Amazing tool.
                                I've just downloaded it and can't wait to start (playing) experimenting

                                THANKS!

                                **"Aquel que sacrifica un poco de libertad por seguridad, no se merece ninguna y terminarΓ‘ perdiendo ambas"

                                -BenjamΓ­n Franklin.**

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                                • olisheaO Offline
                                  olishea
                                  last edited by

                                  so much fun!!

                                  would be nice if there was a "set defaults" button....and if it remembered your settings between tweaking.

                                  would also be good if the grass was automatically placed on a new layer so you can quickly turn it off or on....you could render the scene without the geometry even being present.

                                  Sketchup view of an old model of mine:

                                  http://i654.photobucket.com/albums/uu269/olishea/urchin_hairy.jpg

                                  oli

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                                  • tridemT Offline
                                    tridem
                                    last edited by

                                    @thomthom said:

                                    ..
                                    Though I thing Fredo has some feature like that...

                                    I believe so... eg 'round corner' can do it

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                                    • T Offline
                                      tak2hata
                                      last edited by

                                      I updated the plugin. it's version 1.0.

                                      I saw some requests now.
                                      It seems to be difficult in my skill.
                                      Hereafter, I will study Ruby more.


                                      by TAK2HATA

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                                      • thomthomT Offline
                                        thomthom
                                        last edited by

                                        @tak2hata said:

                                        I updated the plugin. it's version 1.0.

                                        I saw some requests now.
                                        It seems to be difficult in my skill.
                                        Hereafter, I will study Ruby more.

                                        πŸ˜„ Yea, you've started something. πŸ˜„
                                        If you need help with anything just ask at this forum, people are happy to help.

                                        Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                        List of my plugins and link to the CookieWare fund

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          beautiful plugin.

                                          I placed the grass on hidden layer and replaced the component with a single line. Then rendered in twilight using "render all hidden layers" option.

                                          so each line represents blade of grass.

                                          close up of components

                                          http://i654.photobucket.com/albums/uu269/olishea/FUR2.jpg

                                          twilight render

                                          http://i654.photobucket.com/albums/uu269/olishea/FUR.jpg

                                          oli

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                                          • GaieusG Offline
                                            Gaieus
                                            last edited by

                                            That's my nostril form inside, Oli 😲

                                            Definitely a very promising plugin! I really need to try it out (and Twilight's and Kerkythea's instancing abilities during rendering makes it easy to use hopefully)
                                            πŸ‘ πŸ‘ πŸ‘

                                            Gai...

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