A New/Older SketchUp user !
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I think Frenchy is right some of the angles maybe too dramatic!
Hey BTW your english is fine mate!
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Ok ok ... You can view now, my new project : 8 hours of realisation ....
Japanese house, more real tahn previous!
Tatami's room :
Realisation step by step ....
[url=http://www.servimg.com/image_preview.php?i=264&u=11402764:2rlxscrg][img:2rlxscrg]http://i60.servimg.com/u/f60/11/40/27/64/c10.jpg[/img:2rlxscrg][/url:2rlxscrg] -
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that's odd... it's as if you have a wooden-floorboard-patterned carpet...
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I know, i know, i search the solution , what a stupid software ^^'
That's a little problem, it'll be resolved, in few time,
but now i can't because i'm working to the last part of the house. -
Did you mention what program you're using to do the renderings?
I agree with others that some of your images have too wide of a FOV. Also, A lot of your interiors show small light leaks that make the walls look like they're not completely touching the floor. Also, and this is the most noticeable critique I have, is that your bump maps are MUCH to strong. I would turn the value down to about 10% of what you are currently using.
I'm impressed, though, with how much detail you put into adjacent properties -- almost as much as the project building.
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I like the electricity
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I like too. I made it for have a good representation of the reality ^^
A Special content (If we can say that like that ^^)
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New project :
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I want to creat now something different of japan,
i'll make : European building precisly French housing.
I'll try to do that at holidays whose begin in ten days.
(i will have two monthes ^^ Great !)Currently, i make a break.
I'll use too, V-Ray renders. I'm not satisfied by the IDX settings, whose
are too vague ( i think).Bossfanta.
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I like it too, but The next step is the same but ... just a little bit more big ^^ (Others projects will be our contemporary french style houses)
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@bossfanta said:
New project :
i believe that the walls are straight right? just like the others have said, your FOV's for your images are just too high, could you perhaps lower them a bit?
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@unknownuser said:
i believe that the walls are straight right? just like the others have said, your FOV's for your images are just too high, could you perhaps lower them a bit?
Yes, and i'm sorry for that ^^ I'll try to do that more lower. Just try X)
Project of the Day...
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A test with TwilightRender ...
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The final render before to begin the next project :
Render engine : V-RAY
I'm sorry for the quality of the backgroung at the left... ^^
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Saturday and Sunday creation :
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