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    A gallery scene?

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    • soloS Offline
      solo
      last edited by

      Michalis, those are awesome.

      You know that Thea has an exporter for Blender right?

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • michaliszissiouM Offline
        michaliszissiou
        last edited by

        Its called also Greco-Roman. Pompeii is a fine example. But hellenistic is mostly the style after Alexander the great. β˜€
        Classical period: 450-400BC, Pericles, Athens acropolis, Feidias etc. The peak of ancient greek civilization.

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        • michaliszissiouM Offline
          michaliszissiou
          last edited by

          Pete thanks, yeap I know, here it is in front of me trying to make it work. πŸ˜† OK there is a confusion these days, new blender 64bit builds comes every 2-3 days, there demonstrate their own internal new renderer too. Lets wait for a few months. I think I'll go for the SU to thea first.

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          • soloS Offline
            solo
            last edited by

            Thea unbiased.

            I am not sure what the original should look like, so I had no clue as to displacement strength.

            http://img709.imageshack.us/img709/8965/leoh.png

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • J Offline
              joppermann
              last edited by

              Holy #$%^. 😲 You guys make a good team. These look unbelievable!

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              • ken28875K Offline
                ken28875
                last edited by

                Pretty cool, Michalis.

                Is there a story behind these sculptures? Were they based on historical ones?

                Take care,

                _KN

                Follow Your Dreams.

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                • michaliszissiouM Offline
                  michaliszissiou
                  last edited by

                  Pete, this is real close to reality you know. I'm wondering though about displacement. How many subdivisions are here? The render I posted you had 3 subs in blender, its the default sub of mentalray too. There's an issue about the 16bit tif that zbrush exports. You should try to increase the depth, especially for the base. Did you use normal maps too? But its almost there and its an excellent render.
                  Thanks ken, here a bad photo from Athens Archeological Museum. (not new acropolis museum) ~550 BC
                  We can clearly see the red oxides in the surface of an almost white marble. With what left from colors, these statues were colored you see.


                  lion530BC.jpg

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                  • michaliszissiouM Offline
                    michaliszissiou
                    last edited by

                    Here's Venus, a kind of, used a reference photo but finished it in front of a model. 3D coat (incredible app, once more) sculpted and UV textured at 5M poly, decimated and exported as .obj 17K tris. Blender used for conversion to .3ds.


                    20100406144518_33s.jpg

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                    • michaliszissiouM Offline
                      michaliszissiou
                      last edited by

                      Just a scene, just playing. An 8k UV (texture+bakedAO) mapped model.


                      2r.jpg

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                      • pilouP Offline
                        pilou
                        last edited by

                        That's art! 😎

                        What is the place (use) of SU between all the progs named: final state before the rendering?

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • michaliszissiouM Offline
                          michaliszissiou
                          last edited by

                          Thanks pilou. Just some wall for the moment, a project is coming, lot of SU there (render probably). I'm also testing a new workflow (SU topology to voxels / new topology then. Now to zbrush or 3d coat. What do you say?

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                          • michaliszissiouM Offline
                            michaliszissiou
                            last edited by

                            Unified skin in zb is not the best way to go from a base SU model to sculpture. Importing as voxels in 3DCoat is more interesting, believe me.
                            Thanks for your kind words pilou, you're one of the few that comment my posts in this forum.
                            Merci, c'est gentil, tu es une des rares personnes qui me font des commentaires dans ce forum.

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                            • pilouP Offline
                              pilou
                              last edited by

                              I know that retopology is more easy inside 3D COAt than in ZBrush πŸ˜‰
                              For the rest I can also say something that I susprised me : Zbrush uses also "voxels" (in background, no visible by the user) when you make an "Unified Skin" πŸ˜‰
                              Have fun modeling! β˜€

                              Frenchy Pilou
                              Is beautiful that please without concept!
                              My Little site :)

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                              • X Offline
                                xrok1
                                last edited by

                                @michaliszissiou said:

                                Pete thanks, yeap I know, here it is in front of me trying to make it work. πŸ˜† OK there is a confusion these days, new blender 64bit builds comes every 2-3 days, there demonstrate their own internal new renderer too. Lets wait for a few months. I think I'll go for the SU to thea first.

                                where are you downloading these blender builds? is it from blender.org?

                                β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                http://www.Twilightrender.com try it!

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                                • michaliszissiouM Offline
                                  michaliszissiou
                                  last edited by

                                  http://www.graphicall.org/builds/
                                  On your own risk xrok1 lol, read some comments first.

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                                  • X Offline
                                    xrok1
                                    last edited by

                                    @michaliszissiou said:

                                    http://www.graphicall.org/builds/
                                    On your own risk xrok1 lol, read some comments first.

                                    thank you πŸ˜„ .

                                    β€œThere are three classes of people: those who see. Those who see when they are shown. Those who do not see.”

                                    http://www.Twilightrender.com try it!

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @Michalis
                                      Have you seen that?
                                      It's the exact oposite of your style πŸ˜‰

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • michaliszissiouM Offline
                                        michaliszissiou
                                        last edited by

                                        @pilou
                                        Of course, looks interesting, I don't think that 'opposite' is precise lol, I really like these models. But, for a reason, this thread is difficult for my provider. ??? Who knows...

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                                        • michaliszissiouM Offline
                                          michaliszissiou
                                          last edited by

                                          OK, so here is the model, has some AO baked textures, if you want the originals (+normal map) please ask.


                                          sculptUpdated.skp.zip

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                                          • majidM Offline
                                            majid
                                            last edited by

                                            michalis, these are great, and unbelievable for me to reach, you are definitely a model/texture master (let me say you are a digiRaphael πŸ˜‰ )

                                            My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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