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    Renders of Romanesque Monastery

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    • A Offline
      Aerilius
      last edited by

      I have to admit that the images are a combination of renderings in Kerkythea and post production (in PaintShop Pro).

      Here again in higher resolution:

      DSC01863rek.JPG

      DSC00384rek.JPG

      DSC01618rek.jpg

      I intensively used Kerkythea's layered material system which unfortunately has its limits. Thus I could prevent repetition of the textures and add dirt and mosses at the border of faces. This worked well for the roof (no later modification), but it looked strange at the wall around the windows. As I could not set a different amount and type of dirt for horizontal and vertical edges, there was some modification necessary. The fog was added later using a depth render. Also I played around with color settings to create a similar atmosphere like in the original photo.

      wall.jpg

      wall_dirt.jpg

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      • S Offline
        sepo
        last edited by

        Fantastic renders....they show the Kerky power really well. How did you add snow to roof in the first image (last batch). Was it pp or Kerky layering? πŸ‘

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        • GaieusG Offline
          Gaieus
          last edited by

          Perfect work, Aerilius. I have always loved what you are doing with this monastery but these images are superb. Like the others above - I could've easily been mistaken if I hadn't seen the real photos with the ruins.

          If anyone has missed your other post with the interior panoramas, here is the link:
          http://forums.sketchucation.com/viewtopic.php?f=81&t=23796
          (and yes, they are also renders πŸ˜‰ )

          Gai...

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          • Bryan KB Offline
            Bryan K
            last edited by

            Wow! Well done!

            See my portfolio at https://delphiscousin.blogspot.com/

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            • romboutR Offline
              rombout
              last edited by

              wow these images are great, really great... you had me fooled!!! i thanks for the explination of the layer system. I tried it once but still had some problems with the physical laws

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              • F Offline
                Fletch
                last edited by

                these have to be some of my favorite Kerkythea renderings I have seen in quite some time... congrats!!!

                Fletch
                Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                • thomthomT Offline
                  thomthom
                  last edited by

                  That is some really impressive work. The renders fit into the photos so well! πŸ‘ πŸ‘

                  Thomas Thomassen β€” SketchUp Monkey & Coding addict
                  List of my plugins and link to the CookieWare fund

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                  • honoluludesktopH Offline
                    honoluludesktop
                    last edited by

                    Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

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                    • A Offline
                      Aerilius
                      last edited by

                      How do you read my mind? πŸ˜„

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                      • pilouP Offline
                        pilou
                        last edited by

                        we can hear the bells ringing ! 😎

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • T Offline
                          tomislavm
                          last edited by

                          Perfect work, this is something very nice!

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                          • R Offline
                            Roger
                            last edited by

                            @honoluludesktop said:

                            Google, or someone else could create time periods of virtual restored worlds with building that have been destroyed over time. How magnificent.

                            Doesn't Google already do that?

                            http://www.azcreative.com

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                            • R Offline
                              Roger
                              last edited by

                              Aerilius, what sort of reference documents were you working from to create the reconstruction?

                              http://www.azcreative.com

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                              • A Offline
                                Aerilius
                                last edited by

                                Most of the reconstruction is based on plans by the architect W. Manchot (1892) who examined the ruin and created very many detailed plans (up to ~10cm). Since that time the reconstruction proposals have changed a bit, so I updated it to current state of science (two tower theory <-> central tower).
                                Querschnitt_Vorhalle.jpg
                                Seitenansicht.jpg

                                Actually I had not posted the original renders (which have much better resolution).
                                Here are some more panoramic renders:
                                http://www.you3dview.com/search/?search_id=limburg
                                [flash=550,360:1cqg0gwc]http://www.you3dview.com/viewer/viewer.swf?xml=http://www.you3dview.com/flvideo/228/viewer.xml[/flash:1cqg0gwc]

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                                • B Offline
                                  bogdank
                                  last edited by

                                  Great job! πŸ˜„
                                  Can you please tell me how did you do texture inside, with all arcs and stuff???
                                  I am modeling some tunnels where one end is higher than the other, so I join these diferent size arcs with sandbox (from contur). With all triangles that I get, I can not apply texture nicely. I tried with QuadFace but its not working for me.
                                  I see on these panoramic photos that you done them perfectly.

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                                  • B Offline
                                    bogdank
                                    last edited by

                                    I forgot to attach...
                                    This is the problem.


                                    tunnel texture.png

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                                    • irwanwrI Offline
                                      irwanwr
                                      last edited by

                                      πŸ‘ that was done with Kerkythea?
                                      can we find a tutorial about this one in either SketchUcation or Kerkythea forum?

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                                      • numbthumbN Offline
                                        numbthumb
                                        last edited by

                                        Try searching Kerkythea forums.

                                        These images are combination of renderings in Kerkythea and post production in PaintShop Pro. See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=24790

                                        Comfortably numb...

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                                        • irwanwrI Offline
                                          irwanwr
                                          last edited by

                                          @numbthumb said:

                                          Try searching Kerkythea forums.

                                          These images are combination of renderings in Kerkythea and post production in PaintShop Pro. See here: http://forums.sketchucation.com/viewtopic.php?f=81&t=24790

                                          thank you for the suggestion

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