Render this: SSS
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Pete that's not the Lockness monster is it
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[/quote] escapeartist wrote: Hmm, if the IoR is the same it may have negated the effect. Perhaps applying a mild fresnel effect to the outer layer?[/quote]
I haven't had much time to play lately, but when I do I'll give this a try. Thanks
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playing
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Edmund, those look fantastic, what render app?
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@unknownuser said:
Edmund, those look fantastic, what render app?
twilight
rubber ball material
preset 9
let it run overnightThanks Solo.
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That is excellent. I've not been able to get that kind of result from Twilight. Will have to have another go at it. Do you mind showing your lighting setup?
Does the orange dragon have an eyepatch?
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of course
It was an accident that my light bulb size(radius) was at 50.8
I also used a HDR lighting for the sky probe. Oli posted the link to said hdr images a little while ago.
Thanks Oli.and you did spot my eyepatch... haha
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edmund, you nailed it
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@edmund said:
It was an accident that my light bulb size(radius) was at 50.8
50.8 is millimeter equivalent of 2 inches, the default light size.
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thank god. I was looking at it like "really?" thats what I made the light bulb size.
thanks for clarificationThanks Dale
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Those looked really good, Edmund.
Now, they say imitation is the most sincere form of flattery, so I hope Remus doesn't mind my try to achieve a similar look to his blue rubber dragon:
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ok, been putting it of, but here is my V-ray attempt.
i used a preset as a guide and made this material, not sure what it is!
its has some mega harsh shadows which i have no idea how to get rid of as i am still learing V-ray.
Rendered in less than 40s which i was mega impressed by!pav
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sub surface scat with milk template!!
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Oli, this is supposed to be Sub Surface Scattering, not Sidewalk Surface Splattering
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lol do you like the motion blur? haha
by the way, ecuadorian: is that blue rubber with twilight? looks very nice
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yeah jeez man i forgot about new twilight
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Yummy... mint candy.
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