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    Sketchup, podium and photomatix

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    • FrederikF Offline
      Frederik
      last edited by

      @solo said:

      ...can I enquire where you got it? as I am in need of some good wood and tile floor mats.

      Not sure where Normer got his floor material from, but I can certainly recommend that you visit Arroway Textures...
      They have a very nice range of wooden floor materials with diffuse-, bump- and reflectivity-maps... ๐Ÿ˜‰

      Cheers
      Kim Frederik

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      • soloS Offline
        solo
        last edited by

        I have seen those, even downloaded some low rez ones, but yikes!! they are pricey.

        http://www.solos-art.com

        If you see a toilet in your dreams do not use it.

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        • FrederikF Offline
          Frederik
          last edited by

          You're welcome... ๐Ÿ˜

          Perhaps you can then find some from CG Textures...
          They don't come along with bump- and relection-maps, but you should be able to make these yourself from the diffuse-map image...

          Cheers
          Kim Frederik

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          • soloS Offline
            solo
            last edited by

            @unknownuser said:

            You're welcome...

            Sorry mate, I do appreciate the reply ๐Ÿ˜„ .

            Maybe I'm a little grouchy (sp) today, as yesterday I killed my main work rig, I believe it had something to do with static so I'm down to dual cores at moment and that really sucks in the rendering department, but faster with SU.

            http://www.solos-art.com

            If you see a toilet in your dreams do not use it.

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            • N Offline
              nomeradona
              last edited by

              @unknownuser said:

              it looks real! ๐Ÿ˜ฎ
              thanks ๐Ÿ˜„

              visit my blog: http://www.nomeradona.blogspot.com

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              • FrederikF Offline
                Frederik
                last edited by

                @solo said:

                Sorry mate, I do appreciate the reply ๐Ÿ˜„

                No need to apologize... I just couldn't resist teasing you a bit... ๐Ÿ˜„

                I'm sorry to hear about your quad system... Hopefully you'll find a new rig soon...?!

                Cheers
                Kim Frederik

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                • soloS Offline
                  solo
                  last edited by

                  @unknownuser said:

                  Nomeradona wrote:

                  my apology. i just want to put the same model in one thread.

                  No need for an opology mate, I was just remarking that the vray render is so good that any render would look bland against it. ๐Ÿ‘

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

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                  • N Offline
                    nomeradona
                    last edited by

                    oh ok.. ๐Ÿ˜„

                    visit my blog: http://www.nomeradona.blogspot.com

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                    • N Offline
                      nomeradona
                      last edited by

                      HYPERSHOT render

                      http://i334.photobucket.com/albums/m421/nomeradona_1234/hypershotrender.jpg

                      visit my blog: http://www.nomeradona.blogspot.com

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                      • K Offline
                        kwistenbiebel
                        last edited by

                        Very nice Nomer ๐Ÿ‘

                        Let us hope Bunkspeed will add a physical sky in a next version...

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                        • N Offline
                          nomeradona
                          last edited by

                          1.9 texture is absolutely amazing now. and i think hdri can now be moved along the y axis so the contol of the hdri light is easier.an it seems alot of plans are on the line which include caustics. bunkspeed's hypermove have its own physical lighting but i hope they just integrate it with hypershot. still struggling to output that i want in this soft. and i guess its still behind vray in architectural visualization. but with the enthusiasm in upgrading their soft who knows. those bunkspeed people work really hard.

                          visit my blog: http://www.nomeradona.blogspot.com

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                          • N Offline
                            nomeradona
                            last edited by

                            @solo said:

                            Whoa!!! Nomer that Vray render rocks!!!

                            I kinda feel bad for Podium on this one.

                            Excellent render, and nice floor mat, can I enquire where you got it? as I am in need of some good wood and tile floor mats.
                            oops Pete, i dont have the intention to compare the two here. my apology. i just want to put the same model in one thread. i am also doing one more podium stuff and hypershot. the floor is arroway i think, lookin on thoi kens model. i have told you my secret recipe pete, it is not about the diffuse map, but rather its the vray material. you know what i have told you about the subdivision of blurry reflection, this one instead of 8 i raised it to 32.

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • N Offline
                              nomeradona
                              last edited by

                              dont want to create another thread.. here is the vray version

                              http://i334.photobucket.com/albums/m421/nomeradona_1234/finaltest.png

                              http://farm4.static.flickr.com/3349/3487379627_da30f1895d_b.jpg

                              visit my blog: http://www.nomeradona.blogspot.com

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