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    Interior concept

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    • D Offline
      dirkkkk
      last edited by

      Hi all....

      WAUWWW thank you so mutch for all the nice comments πŸ˜„ I am flabbergasted.

      especially: stefanq & Free Agent.. Thanks for the reactions: I have to say I find your work amazing

      You can see a Hires render 2048x1536 at: http://www.dwanimations.org/Renderhires/experiment%20015.png

      C&C still welcome πŸ˜„

      Note: this is not the final render and the chairs are still floating, sorry for that.

      PS.

      I am in desperate need of some new clients 😳 πŸ˜„

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      • R Offline
        rcossoli
        last edited by

        WOW! nothing more

        THREEDIMENSIONSWEB dot COM

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        • F Offline
          FoXar
          last edited by

          Woah very nice one Dirk, I also wanted to let you notice the chairs were floating..
          But you've seen that yourself already, so no need for that...

          Btw, about the thing that you need new clients (my excuses for the dutch, but I can explain myself better in my motherlanguage)
          Ik ben onlangs naar een woon en bouwbeurs geweest en ben daar naar al de interessante bouwfirma's,
          interieurontwerpers, keukenonterwerps,... mijzelf gaan aanbieden als 3D modeler. Ze waren meestal
          vrij enthousiast omdat je direct contact met ze opneemt en niet via mail of telefoon.
          Dus moest er zoiets zijn in de buurt kan je altijd eens proberen he, ik raad het je zeker aan, als
          je wat extra info wil kan je even pm sturen als je wilt ;]

          Grats..
          FoXy..

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          • S Offline
            steelers05
            last edited by

            Very impressive, great work

            1 Reply Last reply Reply Quote 0
            • marked001M Offline
              marked001
              last edited by

              wow....beautiful design and extremely beautiful render! im definitley in awe

              (and free agent, that bug in your sig freaked me out!)

              http://www.revision21vis.com

              instagram: revi21on

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              • D Offline
                dirkkkk
                last edited by

                thanks you all

                these are some new test renders C&C welcome πŸ˜„


                experiment 0.2.0 copy.jpg


                experiment 0.3.0 copy.jpg

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                • DanielD Offline
                  Daniel
                  last edited by

                  Fantabulastic!
                  I'd hate to see the cooling bill in the summertime, though.

                  My avatar is an anachronism.

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                  • C Offline
                    chango70
                    last edited by

                    Who needs 3DS Max 😍 .

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                    • D Offline
                      dirkkkk
                      last edited by

                      can someone advice me how to create an smooth animation form this model?? (in Vray)

                      What settings are best to use and how can I create a smooth camera path in sketchup.

                      ps.

                      (foxar bedankt voor de tip)

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                      • S Offline
                        steelers05
                        last edited by

                        http://asgvis.com/index.php?option=com_smf&Itemid=90&topic=5121.0

                        Try that. It worked for me (check out the youtube link to see the result). I wrote a tutorial of how I have did it and I have done a few other quick animations with the same method. All the things that are suggested by dalomar are accurate, but I have so far been able to successfully manage animations without having to do any IR calculating or anything like that. Im just telling you this, because the way I did was very simple and straight forward, but it may not be full proof. So I would resort to other suggestions if my method does not work. One other thing, I did all my animations on a single computer but a beast of one and with a lot of geometry in my scene (which seems to be the case for you here) it took about a week straight to get about a 18 second output (if you use a 30 sec frame rate). And laslty, im not too sure if you can get rid of the jerky transitions between scenes because of the way SU handles them. There may be ways that I am not aware of, but I have yet to see any real good solution (it would be great if someone told me im wrong because I wish that this could be fixed). Good luck and please post your results. Oh and I would also like to know where you got the plants if you dont mind sharing?

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