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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • stefanqS Offline
      stefanq
      last edited by

      We should have this kind of "challenge" at least once at week. What do you guys think?

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      • V Offline
        VOSKO
        last edited by

        Sounds like a great i dea ๐Ÿ˜ฒ Competition will push my skill even further ๐Ÿ˜„

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        • PixeroP Offline
          Pixero
          last edited by

          @earthmover said:

          Man, such great renders from everyone. Who haven't we heard from? I guess Maxwell & Fryrender. I've been pleasantly surprised by a few of the render engine results.

          Here's my 2nd attempt with Vray. This time Vray4SU 1.6

          Raw Render

          http://img80.imageshack.us/img80/9711/warehousevrayforsketchump2.jpg

          After Post Process in Photoshop CS3

          http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

          Line overlay - Thanks to Thomthom's Vray Toys!

          http://img88.imageshack.us/img88/2549/warehousevrayforsketchuuy1.jpg

          You are using Vray4SU 1.6? The latest I can find is 1.5. Are you using some beta version?

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          • EarthMoverE Offline
            EarthMover
            last edited by

            Jan, it's Vray for SU7 1.5 found here - http://asgvis.com/index.php?option=com_remository&Itemid=0&func=select&id=30

            I guess there is a 1.5 also for SU6, so they call this one 1.60.16 in the render details. I guess officially it is VrfSU7 1.5.

            3D Artist at Clearstory 3D Imaging
            Guide Tool at Winning With Sketchup
            Content Creator at Skapeup

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            • K Offline
              kwistenbiebel
              last edited by

              The one with the loooooooong parsing time. A workflow killer .

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              • EarthMoverE Offline
                EarthMover
                last edited by

                Actually this warehouse is the fist thing I've rendered since I updated, and I've experienced zero parsing times. Could be that there are only 5 or so materials in the whole model. The 1.5 I was using before this was really bad. It's good to do quick test renders while texturing to find out what is slowing down parsing. It's usually due to materials placed on or in nested components.

                3D Artist at Clearstory 3D Imaging
                Guide Tool at Winning With Sketchup
                Content Creator at Skapeup

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                • T Offline
                  tmposey
                  last edited by

                  Kerkythea render preset 19 MLT/50 passes
                  t.


                  wharehouse_02_tmp.JPG

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                  • soloS Offline
                    solo
                    last edited by

                    @unknownuser said:

                    We should have this kind of "challenge" at least once at week. What do you guys think?

                    @unknownuser said:

                    Sounds like a great i dea Competition will push my skill even further

                    Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                    Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                    Lets keep it fun.

                    http://www.solos-art.com

                    If you see a toilet in your dreams do not use it.

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                    • FrederikF Offline
                      Frederik
                      last edited by

                      @solo said:

                      Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                      Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                      Lets keep it fun.

                      Fully agree with Pete on this one...!! ๐Ÿ‘

                      Let's keep it fun..!! ๐Ÿ˜„

                      Cheers
                      Kim Frederik

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                      • stefanqS Offline
                        stefanq
                        last edited by

                        I guess you're right, Pete.

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                        • R Offline
                          richcat
                          last edited by

                          Please - let's keep it fun, informative and learn from each other.

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                          • N Offline
                            nomeradona
                            last edited by

                            @solo said:

                            @unknownuser said:

                            We should have this kind of "challenge" at least once at week. What do you guys think?

                            @unknownuser said:

                            Sounds like a great i dea Competition will push my skill even further

                            Guys I have to disagree there, as making it competitive or a challenge will take the free flow fun out of it and force us to judge instead of enjoy.
                            Secondly I am opposed to judging render apps against each other as that is what it will end up as being.

                            Lets keep it fun.
                            well said solo/

                            visit my blog: http://www.nomeradona.blogspot.com

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                            • S Offline
                              sepo
                              last edited by

                              Keep it fun please...

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                              • AnssiA Offline
                                Anssi
                                last edited by

                                I fired up Artlantis R version 1 after about a year of no renders. This is what I got with no tweaking of materials at all. I will have to brush up my skills, but the model is so well textured that I am actually quite pleased already. Render time 48 seconds. Setup time 2-3 minutes.

                                Anssi
                                SketchUp.jpg

                                securi adversus homines, securi adversus deos rem difficillimam adsecuti sunt, ut illis ne voto quidem opus esset

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                                • R Offline
                                  RustyShack
                                  last edited by

                                  Another Artlantis render (v2). 3 mins
                                  warehouse_atl.jpg

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                                  • marked001M Offline
                                    marked001
                                    last edited by

                                    @earthmover said:

                                    After Post Process in Photoshop CS3

                                    http://img80.imageshack.us/img80/4076/warehousevrayforsketchuge5.jpg

                                    i think this is my fave so far.. def the most realistic. you should explain what all you did in pshop ๐Ÿ˜„

                                    i'm working on a maxwell one right now.

                                    http://www.revision21vis.com

                                    instagram: revi21on

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                                    • E Offline
                                      ENG. YASEEN
                                      last edited by

                                      By Vray


                                      By Vray

                                      My Website:

                                      http://xyz4studio.blogspot.com/

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                                      • R Offline
                                        richcat
                                        last edited by

                                        @kevsterman said:

                                        I've downloaded the .skp but I seem to have a dark grey stripe top and bottom and I can't get rid of it ๐Ÿ˜•

                                        Does anyone know whats causing it?

                                        Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard FixAspectRatio

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                                        • DanielD Offline
                                          Daniel
                                          last edited by

                                          Three Vue 7 renderings.
                                          Warehouse1small.jpg
                                          Warehouse2asmall.jpg
                                          Warehouse3small.jpg

                                          My avatar is an anachronism.

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                                          • L Offline
                                            l.frisken
                                            last edited by

                                            Indigo Render 5 hours 1333 samples per pixel on my 1.7 GHz that i think i accidently downclocked to around 0.7!
                                            Factory Scene Glow.jpg

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