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    POST YOUR RENDERS NR.2: WAREHOUSE

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    • DanielD Offline
      Daniel
      last edited by

      Three Vue 7 renderings.
      Warehouse1small.jpg
      Warehouse2asmall.jpg
      Warehouse3small.jpg

      My avatar is an anachronism.

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      • L Offline
        l.frisken
        last edited by

        Indigo Render 5 hours 1333 samples per pixel on my 1.7 GHz that i think i accidently downclocked to around 0.7!
        Factory Scene Glow.jpg

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        • K Offline
          kevsterman
          last edited by

          @unknownuser said:

          Kev if you have not fixed it already it can be corrected with a Rick Wilson ruby from smustard

          I solved the problem by pasting the warehouse into a new model. Thanks for your advice though πŸ‘

          "Avoid keeping more than 3 items on your desk that you can't fit into your mouth."

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          • N Offline
            nomeradona
            last edited by

            here is my another try. this time with additional model from the warehouse

            Adding some more Warehouse stuff

            http://i334.photobucket.com/albums/m421/nomeradona_1234/withabubots.jpg

            Then warehouse models were refined to show details. created some bump textures and added them to the diffuse map. So here is the my render image (no post process). more than 12 minutes with my quad core.

            http://i334.photobucket.com/albums/m421/nomeradona_1234/warehouse_render_nopostcopy.jpg

            Post process image to add grunges.
            my steps using photoshop: 1. created a copy of the image and add filter high pass.. play on the opacity
            2. add a new layer, then use gradient tool of two colors (one light brown and one dark brown) blending mode is overlay
            3. add noise to this gradient map
            4. add mask and use textured map (35%) to removed slightly some grunge effect

            http://i334.photobucket.com/albums/m421/nomeradona_1234/renderwarehouse_Final.jpg

            visit my blog: http://www.nomeradona.blogspot.com

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            • marked001M Offline
              marked001
              last edited by

              great job with the bump maps nomeradomna..that container looks great.

              here's my quick 15 minute maxwell setup..think it rendered for like 8 hours or so... didnt really adjust any of the materials, aside from the emitters..

              http://img4.imageshack.us/img4/6987/warehousetest3ox9.jpg

              and via multilight, here is a a daytime version

              http://img165.imageshack.us/img165/9003/frame1uc0.png

              http://www.revision21vis.com

              instagram: revi21on

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              • N Offline
                nomeradona
                last edited by

                mark, thnaks for that. i noticed you said your render is about 8 hours, thats really long. Mine was just 12 minutes. Is it becasue of the emitters?..How about the daytime version?

                visit my blog: http://www.nomeradona.blogspot.com

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                • marked001M Offline
                  marked001
                  last edited by

                  maxwell is slow slow slow... it probably could've been shorter though, but i went out and left it running. the night and day images are created from the same render.. maxwell has a feature where you can adjust the output of each individual emitter, as well as the environment..

                  http://www.revision21vis.com

                  instagram: revi21on

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                  • D Offline
                    dtrarch
                    last edited by

                    How about the fastest render comparison ?
                    Killer quick @ 20 secs
                    KT Photonmap quick
                    edit light/dark in KT
                    Global hdr

                    dtrwarehouse KT photonmap quick-1.jpg

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                    • D Offline
                      dtrarch
                      last edited by

                      KT again
                      Photonmap fine + AA
                      3 min
                      edit light/dark in KT

                      dtrwarehouse KT photonmap high +AA.jpg

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                      • F Offline
                        Fletch
                        last edited by

                        great Dtrarch!

                        here's a thought...
                        when posting render times, number of threads used is important... I have a quad at work, a single at home... not the same game at all...

                        Fletch
                        Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                        • D Offline
                          dtrarch
                          last edited by

                          Fletch

                          good idea
                          Cor2 Duo 8400

                          dtr

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                          • M Offline
                            mirjman
                            last edited by

                            here's a shot with vue 6... can anyone tell me why I keep getting the grainy look in the bright light render? using ambient occlusion


                            e.jpg


                            c.jpg

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                            • J Offline
                              Jon
                              last edited by

                              Here's my shot at this... πŸ˜„

                              http://www.shane-fletcher.com/gallery/share/jon/drum3.jpg

                              Jon
                              KT Team member

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                              • ely862meE Offline
                                ely862me
                                last edited by

                                quick shot vray


                                warehouse.jpg

                                Elisei (sketchupper)


                                Before no life was done on Earth it was THE LIFE ITSELF...GOD
                                Come and See EliseiDesign

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                                • Alan FraserA Offline
                                  Alan Fraser
                                  last edited by

                                  A different slant.


                                  warehouse.jpg

                                  3D Figures
                                  Were you required to walk 500 miles? Were you advised to walk 500 more?
                                  You could be entitled to compensation. Call the Pro Claimers now!

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                                  • DanielD Offline
                                    Daniel
                                    last edited by

                                    This has been a lot of fun. Some great renderings have been posted. My thanks to everyone who has made this possible.

                                    My avatar is an anachronism.

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                                    • F Offline
                                      Fletch
                                      last edited by

                                      amb occ will not give you what you want in this render, mirjman... but check your AA settings.
                                      @jon - πŸ‘ 😎
                                      @Alan - πŸ˜† πŸ‘

                                      Fletch
                                      Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                                      • brodieB Offline
                                        brodie
                                        last edited by

                                        Quick Maxwell render. Didn't really do anything special, tweaked the concrete material a bit and ran it for an hour @ 2000x1500

                                        https://dl.getdropbox.com/u/384281/warehouse_sm.jpg

                                        -Brodie

                                        steelblue http://www.steelbluellc.com

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                                        • P Offline
                                          Phil Rader AIA
                                          last edited by

                                          Here is a straigt-up Sketchup sketchy style.

                                          Sketchy style

                                          I consider sketchup styles as renderings.

                                          http://www.philrader.com

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                                          • A Offline
                                            arspi
                                            last edited by

                                            Podium 1.6, 10min.6sec, internal settings
                                            Amd Athlon 64 Fx-62, Xp3, 1630X928


                                            11m6s.jpg

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