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    REQ: ANother camera

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    • N 離線
      nomeradona
      最後由 編輯

      @chris fullmer said:

      ok, the plugin was never released for version 6 due to some bug (that actually existed in version 5, but no one noticed or cared). So here is a link to the version 5 plugins page. Scroll down and look for the film and stage plugin. It should work just fine, or pretty good at least.

      Error 404 (Not Found)!!1

      favicon

      (sketchup.google.com)

      Hope that helps,

      Chris

      thanks chris... will try it.

      visit my blog: http://www.nomeradona.blogspot.com

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      • N 離線
        nomeradona
        最後由 編輯

        @jenujacob said:

        that would be really handy... kinda like the 3dsmax cameras.... though i cant immediately think of any use here since SU doesnt support object animation....

        jenu... no one will know since su is keep on developing.

        visit my blog: http://www.nomeradona.blogspot.com

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        • PixeroP 離線
          Pixero
          最後由 編輯

          @jim said:

          Ok, I think I understand now. You would like a camera Component so you can manipulate it. So you insert a new Camera, move it, rotate it, etc. Then you could right-click and select an option "Use this Camera", or query the camera for it's position, distance to target, field of view. Is this correct?

          I'd really like that too. And possibly a way of moving and rotating camera in the direction it is pointing. Like dollying etc.

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          • jenujacobJ 離線
            jenujacob
            最後由 編輯

            pixero,
            we can already dolly in SU by holding down ctrl and orbiting.
            and like nomer said.. sometimes getting wide angle shots by moving too close to the wall is a pain! so i would totally love to get virtual-cam components!

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            • Chris FullmerC 離線
              Chris Fullmer
              最後由 編輯

              Pretty much all of these functionalities are handled in the film and stage plugin (except the ability to animate the camera, because that is not possible because of how SU works currently). Once you install it, there is new menu options under the Camera menu. It even gives you the distance to the object. Please everyone go install it and play with it, then come back to this thread to talk about how to improve it. Its an incredible script if you want more physical camera control.

              The bugs in it are somewhere in how it handles. It is supposed to work so that while you are looking through the camera there are modifier keys you can hold to pan, tilt zoom, change FOV and stuff. I think some of those don't work. But you can still move the camera object like any other SU component. Rotate it, tilt it, etc manually. Seriously, its a great plugin.

              Chris

              Lately you've been tan, suspicious for the winter.
              All my Plugins I've written

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              • PixeroP 離線
                Pixero
                最後由 編輯

                @jenujacob said:

                pixero,
                we can already dolly in SU by holding down ctrl and orbiting.
                and like nomer said.. sometimes getting wide angle shots by moving too close to the wall is a pain! so i would totally love to get virtual-cam components!

                I meant when looking at the camera in third person view.

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                • Chris FullmerC 離線
                  Chris Fullmer
                  最後由 編輯

                  @pixero said:

                  I meant when looking at the camera in third person view.

                  Film and stage plugin lets you do this already.

                  I'm going to be a broken record until we all go download it and play with it.

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • PixeroP 離線
                    Pixero
                    最後由 編輯

                    @chris fullmer said:

                    Film and stage plugin lets you do this already.

                    I'm going to be a broken record until we all go download it and play with it.

                    How? I have it installed and have had it for quite some time and yes, you can see the camera in third person view but AFAIK you cant move it along its local coordinate system.
                    Meaning moving by dragging it along the cameras, not the world coordinate system.
                    I hope I make myself clear.

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                    • Chris FullmerC 離線
                      Chris Fullmer
                      最後由 編輯

                      Hmm, I must be misunderstanding all the functionality that is desired then.

                      It is supposed to have pan and tilt and dolly all built in to it. By holding shift and ctrl and CMD you can do different things. I am pretty sure they are buggy though. Truck and pedestal seem to be difficult to convce them to work. But that would have to be done while looking through it. So if you wanted a way to do that from 3rd person, than I guess that you are correct that it does not work like that. Maybe version 7 will add more camera support?

                      Chris

                      Lately you've been tan, suspicious for the winter.
                      All my Plugins I've written

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                      • mariochaM 離線
                        mariocha
                        最後由 編輯

                        Well, once camera type is set, select "Create Camera", Pan/Dolly appears in the lower left corner, so click & hold on the screen to see how they work. Hold shift to change to Truck/Pedestal. While doing so, you are looking throught the camera.
                        Ctrl-click on screen to edit the camera, Tilt, and, IMPORTANT, select Done when satisfied.
                        Does that help?

                        %(#008000)[Mario C.
                        Every rule has exceptions, but some.]

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                        • D 離線
                          Dik Harrison
                          最後由 編輯

                          Help, I guess I'm loosing it in my old age, but search as I may, I cannot find the Film & Stage plugin. All I come up with is the Film & Stage components, and links to Style Builder. 😕

                          Have fun...

                          Dik

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                          • D 離線
                            Dik Harrison
                            最後由 編輯

                            Thanks Mario, even though I knew it was for v.5, I just didn't think to look for it on the older version plugin page. Like I said, getting older every day...

                            Have fun...

                            Dik

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                            • mariochaM 離線
                              mariocha
                              最後由 編輯

                              @dik harrison said:

                              Thanks Mario, ..

                              Welcome.
                              If your'e famyliar with Podium, could you check if you get the same view framing problem as I have ?
                              That is set a camera type then render, viewport size, and see if the rendered view has the same framing as in SU. (Mac or Win doesn't matter)

                              %(#008000)[Mario C.
                              Every rule has exceptions, but some.]

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                              • mariochaM 離線
                                mariocha
                                最後由 編輯

                                Since they did not update it, we have to find the version 5downloads.
                                Try there, it's in french but it does'nt matter.
                                http://sketchup.google.com/download/previousplugins.html
                                Scroll down a bit and you should find it.
                                Beware of where the installer will want to put it !
                                Make sure you install in the Google 6-SketchUp-Plugins folder !! There should be the Previs folder then.
                                It will work just fine in v6. 😄
                                Except it changes the view framing in Podium renderings. 😢 (or is it just me ?)
                                I wish a Ruby genius would look at that. I need it for work.

                                %(#008000)[Mario C.
                                Every rule has exceptions, but some.]

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                                • D 離線
                                  Dik Harrison
                                  最後由 編輯

                                  Sorry, don't have Podium.
                                  @mariocha said:

                                  Welcome.
                                  If your'e famyliar with Podium, could you check if you get the same view framing problem as I have ?
                                  That is set a camera type then render, viewport size, and see if the rendered view has the same framing as in SU. (Mac or Win doesn't matter)

                                  Have fun...

                                  Dik

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                                  • mariochaM 離線
                                    mariocha
                                    最後由 編輯

                                    No sweat.
                                    Anyone else ?

                                    %(#008000)[Mario C.
                                    Every rule has exceptions, but some.]

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                                    • J 離線
                                      Jim
                                      最後由 編輯

                                      @mariocha said:

                                      No sweat.
                                      Anyone else ?

                                      I would guess this has to do with the aspect ratio of the cameras. If you set the camera's AR to 0 before rendering, does that fix it?

                                      Hi

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                                      • K 離線
                                        kwistenbiebel
                                        最後由 編輯

                                        The strange window framing is the reason why I removed the 'stage' plugin from my PC.
                                        It doesn't work together with render engines as your render output will not match the SU viewport anymore.

                                        I think best thing would be having better camera control options(tilt,dolly,..) within an improved animation plugin....or SU 7 😄 .

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                                        • plot-parisP 離線
                                          plot-paris
                                          最後由 編輯

                                          wow, I had a look at the film & stage plugin years ago and didn't really understand it's benefits, therefore deleted it again.

                                          but that script is amazing!
                                          especially if you are involved in setdesign it is so easy to set up camera positions - phantastic!

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                                          • O 離線
                                            orei
                                            最後由 編輯

                                            hey guys.. i've read only now about this script.. but.. you mean, that with those plugin.. in sketchup 7.. i can put in my model the camera.. and.. when render it with vray.. can connect the phisical camera with this?? it's a my mistake i think.. because.. if it will really be.. i'm going crazy!!! it's a wonderful command!!!

                                            Another question.. there is a script that do.. GRATIS.. what Note Camera Point script from smustard site done???

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