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    SketchUpBBS-Kung Fu Panda

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    • soloS Offline
      solo
      last edited by

      Thats awesome modeling and texturing! 👍

      http://www.solos-art.com

      If you see a toilet in your dreams do not use it.

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      • B Offline
        bianhai
        last edited by

        solo,
        thank you !
        .gif

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        • D Offline
          Durant Hapke
          last edited by

          Modeling mad Bianhai,

          Big blasting bag of Panda "bring it."

          Well, get a high ball, and pure a double... Wow, what mad 3D action...

          Have this all about a wild bathroom encounter.

          I've so been here, fighting said bear in the middle of the night.

          "Jump back, Mr. Panda Bear! Jump back with your hand sketched sign, and so very wet paws... My colon, and tender organs and mine, not meant for snacking..."

          Some nibbling?

          Bring that.

          Awesome.

          Durant "plastic is best" Hapke

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          • B Offline
            bianhai
            last edited by

            Dear Durant Hapke,
            thank you !
            Upload this model to share.
            http://www.sketchupbbs.com/model/panda.rar 10.2M

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            • K Offline
              kwistenbiebel
              last edited by

              I don't understand how this can be textured in sketchup.
              Sketchup just can't wrap a texture around an organic form...it just can not do it.

              Please tell me these are imports from other apps into Sketchup.
              If not, I will come to China and personally do a Camtasia on the people who model this.
              Some reversed espionage 😄

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              • pilouP Offline
                pilou
                last edited by

                Astonished! 😎
                in podium ☀
                with biebel_settings.xml 😉
                @Biebel : I see no secret inside! It's like your texturing lesson 😉


                20080708042655_1m12s.jpg


                20080708044609_20s.jpg


                panda1.jpg

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • FrederikF Offline
                  Frederik
                  last edited by

                  😮 😲 😲
                  This is AMAZING..!! 😎
                  👍 But like Kwistenbiebel, I'm also very curious to learn more about how this was texturized... 😕

                  Cheers
                  Kim Frederik

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                  • R Offline
                    remus
                    last edited by

                    If you played around using projected textures and painting them on to the individual triangles i reckon you should be able to do a pretty good job of it.

                    http://remusrendering.wordpress.com/

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                    • F Offline
                      fewdavid
                      last edited by

                      oh my god!!!!!! panda model look lovely


                      http:img60.imageshack.usimg608853bandly860aq0.jpg

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                      • B Offline
                        bianhai
                        last edited by

                        😍
                        1.jpg
                        HA! 😉

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                        • J Offline
                          Jackson
                          last edited by

                          Wellhorse is certainly extremely talented- he always posted very impressive models and renders on the old SU forums, but....... I simply don't think that panda model was constructed in SU. Even with the SD&S plugin it wouldn't explain why the triangulation is generally symmetrically distributed even though the geometry it defines is asymmetric. That just not the way SU or SD&S work AFAIK. The texturing wouldn't be impossible, but you'd have to be a bit sadistic to spend the time flipping back between SU and PS to create texture maps which could be applied with projection in SU to such organic geometry without any visible seams.

                          In any case the attached screenshot would appear to show evidence of errors in UV mapping which often occurs when importing 3ds textured geometry. The rest of the model (i.e. everything except the panda) is fantastically modelled and textured in SU and so if I'm wrong, then please accept my apologies, but I can't ooh and ahh over an imported organic model as if it was modelled in SU, just as if someone told me they modelled an entire house in 4 hours in Autocad and it turned out they had done it in SU.


                          Kung-Fu Panda.JPG

                          Jackson

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                          • B Offline
                            bianhai
                            last edited by

                            Everybody is together happy !
                            SketchUp+Artlantis
                            BY WELLHORSE ,TRISTAN,TAS_1985


                            1.jpg


                            2.jpg

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                            • A Offline
                              andeciuala
                              last edited by

                              man, veeerrrrryyy goood!!! you are the master heheh

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                              • K Offline
                                kwistenbiebel
                                last edited by

                                I could never imagine being aroused by a scene that contains a Panda 😄 .
                                Great Sketchup scene and nice imported models.

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                                • david_hD Offline
                                  david_h
                                  last edited by

                                  is this all being done with SUBSMOOTH? If it is I am just blown away. The amount of control and precision amazes me. So far I have been able to make pretty convincing amophous blobs, but that's about it.

                                  If I make it look easy...It is probably easy

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                                  • J Offline
                                    Jackson
                                    last edited by

                                    @unknownuser said:

                                    is this all being done with SUBSMOOTH? If it is I am just blown away.

                                    See my post above:

                                    301 Moved Permanently

                                    favicon

                                    (www.sketchucation.com)

                                    Jackson

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                                    • pilouP Offline
                                      pilou
                                      last edited by

                                      @unknownuser said:

                                      I'm pretty sure these are all imports from other apps.

                                      Why not, there is no such many difference than the Solo's Mickey 😉

                                      Frenchy Pilou
                                      Is beautiful that please without concept!
                                      My Little site :)

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                                      • K Offline
                                        kwistenbiebel
                                        last edited by

                                        @unknownuser said:

                                        is this all being done with SUBSMOOTH? If it is I am just blown away. The amount of control and precision amazes me.

                                        I doubt these models are subsmooth results. Subsmooth is a great tool, but it doesn't allow that kind of control.
                                        I'm pretty sure these are all imports from other apps.
                                        Unfortunately, we will never know, as the language barrier prevents Bianhai reacting on it....

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                                        • R Offline
                                          remus
                                          last edited by

                                          The texture mapping was pretty suspect, i believe.

                                          http://remusrendering.wordpress.com/

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                                          • K Offline
                                            kwistenbiebel
                                            last edited by

                                            You might have a point there...
                                            Maybe I'm just jealous that I can't get results like that (not that I tried character modeling that much before) 😄

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