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HMS Ontario

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  • R Offline
    Ross Macintosh
    last edited by 1 Nov 2008, 10:11

    Wow! Great work Marius. You clearly enjoy building the models. I hope you also enjoy sailing them in your simulator! I can imagine that is fun. Is there any way you can make a little movie to show what it is like?

    I've sent a link to this thread to a friend on the Google SketchUp team. I'm sure they'll enjoy seeing how you are using SketchUp.

    Regards, Ross

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    • A Offline
      axeonalias
      last edited by 28 Nov 2008, 12:02

      http://www.dats.co.za/axe/Complete/Movie.wmv

      Finnaly learned how to make these,took 7 hours to render the 500 +- frames at 15fps

      This file is 4mb at very reduced quality,the original is 450mb Avi,looks good but yea...

      https://sketchfab.com/Axeonalias

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      • E Offline
        EddyNL
        last edited by 28 Nov 2008, 12:10

        Cool animation! Did you use VirtualDub?
        Nice to see that not only building can be modeled in SketchUp.
        I like your ships, great models!

        Regards, Ward

        viewtopic.php?f=271&t=11903 Modelling my city for Google Earth!

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        • A Offline
          axeonalias
          last edited by 28 Nov 2008, 12:22

          @unknownuser said:

          Did you use VirtualDub?

          Indeed so,a Tutorial on KT animations shaved hours off "figure it out" time πŸ˜„

          Thx glad you like them,now to get them to move and have material sails...maybe some ppl walking around and doing stuff.

          https://sketchfab.com/Axeonalias

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          • G Offline
            Gaieus
            last edited by 28 Nov 2008, 12:36

            Hi Marius,

            Great video (ehm... for a great render of course a great model is the first step so that should've gone first).

            I can imagine the difference in quality due to this compression so just can pity that we cannot see.

            As for open sails, I'd suggest Soap Skin and Bubble if you haven't know it yet. Some great effets can be achieved like in the images here.

            Gai...

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            • A Offline
              axeonalias
              last edited by 28 Nov 2008, 13:11

              Thx Gaieus,Ive always used SSB for making my sails,I make them as low poly as possible,the simulator has fps problems if they are to high when switching from port tack models to starboard.But what i need is to be able to add wind and a material to have a moving animation,similar to what can be easily done in Maya.

              And of course real water would be nice and a moving ship,but I think I might need a FX department for that πŸ˜‰

              https://sketchfab.com/Axeonalias

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              • G Offline
                Gaieus
                last edited by 29 Nov 2008, 07:59

                Ah,yeah,as now I read the whole thread back again, you already mentioned SSB.

                How big is your SU model (polygon wise as well as file size) now? I would always wonder to which point it is still easily navigable and manageable in SU.

                Also, how do you actually start a model like this? I see that you have drawings but then you draw polylines from section to section or what? I guess the basis is the hull always.

                Gai...

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                • A Offline
                  axeonalias
                  last edited by 29 Nov 2008, 09:05

                  The SU file is about 14mb and poly count 57,000 ,not hard to navigate in SU at all πŸ˜„
                  heres the WIP thread http://hangsim.com/forums/viewtopic.php?f=22&t=620

                  Here is Leopard,I did this thread from the very start to finish :
                  http://hangsim.com/forums/viewtopic.php?f=22&t=451

                  https://sketchfab.com/Axeonalias

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                  • G Offline
                    Gaieus
                    last edited by 29 Nov 2008, 09:15

                    Thanks, very interesting reading (images)! πŸ‘

                    Gai...

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                    • G Offline
                      Gaieus
                      last edited by 29 Nov 2008, 10:50

                      That link seems to be broken (gives a 404 error to me), Mannie.

                      Gai...

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                      • M Offline
                        Mannie
                        last edited by 29 Nov 2008, 11:17

                        Those are great ships. I was on a 14 day trip on "De eendracht" when i was 16. http://flickr.com/photos/renerotterdam/480433851/

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                        • M Offline
                          Mannie
                          last edited by 29 Nov 2008, 11:17

                          Oops, edited the link, now it works

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                          • R Offline
                            Roger
                            last edited by 27 Jan 2009, 07:36

                            IS it just me or are you fixated on vessels with long bowsprits? I am far from an expert but the vessels you have rendered seem to have some extreme sail plans.

                            http://www.azcreative.com

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                            • A Offline
                              axeonalias
                              last edited by 27 Jan 2009, 08:49

                              Rodger I am not sure what you mean by "extreme" sail plan?many sails?Sail area? Sail to hull ratio?
                              Ither or I do love these ships and Hope to get Employment on one some day,but for now modeling them is great!

                              Ive started HMS Bellona 74 two days ago and thought you guys would like to see how it is done in a WIP thread,maybe Ill just hack this one πŸ˜„

                              http://www.dats.co.za/axe/WIP/Bellona/3.jpg

                              http://www.dats.co.za/axe/WIP/Bellona/4.jpg

                              There are still many flaws and tweaking takes loads of time,and this being the biggest ship ive done to date,it should take even longer.

                              https://sketchfab.com/Axeonalias

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                              • K Offline
                                kwistenbiebel
                                last edited by 27 Jan 2009, 09:10

                                Wow! Great modeling , Marius. πŸ‘
                                Congrats.
                                I really like the renders, even without the bump.
                                They haven't got that typical Kerkythea look.
                                Very nice!

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                                • FrederikF Offline
                                  Frederik
                                  last edited by 27 Jan 2009, 10:32

                                  @kwistenbiebel said:

                                  They haven't got that typical Kerkythea look.

                                  πŸ˜• πŸ˜• πŸ˜•
                                  Chris... I respect your talent a lot, but a comment like that is just 🀒 ...
                                  You of all can make any render look almost identical with your tonemapping, regardless of the application you've used, so I'm really not sure what you mean... 😐

                                  There's a saying...

                                  @unknownuser said:

                                  people who live in glass houses should not throw stones...

                                  Please leave out such lame comments... ❗

                                  Cheers
                                  Kim Frederik

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                                  • StinkieS Offline
                                    Stinkie
                                    last edited by 27 Jan 2009, 10:51

                                    That's how I interpreted your remark ...

                                    No more coffee for Kim today! πŸ˜‰

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                                    • K Offline
                                      kwistenbiebel
                                      last edited by 27 Jan 2009, 10:59

                                      It was not meant as a bad remark, Frederik.
                                      Vray also has its specific look, as has Maxwell, etc...

                                      I tried to point out that Marius managed to create a personal style, an athmosphere, something you can't create without stepping beyond the typical settings of a render engine.
                                      (for instance, a very nice use of HDR light instead of a default physical sky, etc).

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                                      • FrederikF Offline
                                        Frederik
                                        last edited by 27 Jan 2009, 11:51

                                        OK... Sorry for the rant, Chris... Please accept my apology...!! πŸ˜„
                                        I just interpreted it the wrong way... My bad... 😳

                                        @unknownuser said:

                                        No more coffee for Kim today! πŸ˜‰

                                        πŸ˜† Yeah - guess you're right about that, Stinkie...
                                        Point taken... πŸ˜‰

                                        And once again, sorry for hi-jacking this thread... 😳

                                        Cheers
                                        Kim Frederik

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                                        • R Offline
                                          Roger
                                          last edited by 27 Jan 2009, 21:38

                                          @unknownuser said:

                                          Rodger I am not sure what you mean by "extreme" sail plan?many sails?Sail area? Sail to hull ratio?
                                          Ither or I do love these ships and Hope to get Employment on one some day,but for now modeling them is great!

                                          Ive started HMS Bellona 74 two days ago and thought you guys would like to see how it is done in a WIP thread,maybe Ill just hack this one πŸ˜„

                                          http://www.dats.co.za/axe/WIP/Bellona/3.jpg

                                          http://www.dats.co.za/axe/WIP/Bellona/4.jpg

                                          There are still many flaws and tweaking takes loads of time,and this being the biggest ship ive done to date,it should take even longer.

                                          I am just surprised as how far forward the jibs are. That creates a tremendous amount of leverage, however if your models are accurate representations of real vessels that worked successfully then I can assume that all is as it should be. I think the fault is with my memory but those bowsprits are certainly way out there.

                                          http://www.azcreative.com

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